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authorGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-05-05 16:04:42 +0000
committerGravatar commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-05-05 16:04:42 +0000
commit4e332f82fce0126045e9cb2ef0a2097a6c4c40a3 (patch)
treef2bef88528e573fc428eebfb8a653f4ed0d4a186 /include/core/SkRect.h
parent3df4e954029919ae894797635c9f310681dc83fd (diff)
add rounding-using-doubles methods on SkScalar and SkRect
Inspired by the excellent repro case for https://crbug.com/364224 patch from issue 265933010 BUG=skia: R=bungeman@google.com Author: reed@google.com Review URL: https://codereview.chromium.org/267003002 git-svn-id: http://skia.googlecode.com/svn/trunk@14566 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include/core/SkRect.h')
-rw-r--r--include/core/SkRect.h18
1 files changed, 18 insertions, 0 deletions
diff --git a/include/core/SkRect.h b/include/core/SkRect.h
index 397e4a03ee..fd8cb16020 100644
--- a/include/core/SkRect.h
+++ b/include/core/SkRect.h
@@ -732,6 +732,24 @@ struct SK_API SkRect {
}
/**
+ * Variant of round() that explicitly performs the rounding step (i.e. floor(x + 0.5)) using
+ * double instead of SkScalar (float). It does this by calling SkDScalarRoundToInt(), which
+ * may be slower than calling SkScalarRountToInt(), but gives slightly more accurate results.
+ *
+ * e.g.
+ * SkScalar x = 0.49999997f;
+ * int ix = SkScalarRoundToInt(x);
+ * SkASSERT(0 == ix); // <--- fails
+ * ix = SkDScalarRoundToInt(x);
+ * SkASSERT(0 == ix); // <--- succeeds
+ */
+ void dround(SkIRect* dst) const {
+ SkASSERT(dst);
+ dst->set(SkDScalarRoundToInt(fLeft), SkDScalarRoundToInt(fTop),
+ SkDScalarRoundToInt(fRight), SkDScalarRoundToInt(fBottom));
+ }
+
+ /**
* Set the dst rectangle by rounding "out" this rectangle, choosing the
* SkScalarFloor of top and left, and the SkScalarCeil of right and bottom.
*/