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authorGravatar agl@chromium.org <agl@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2010-06-16 20:04:13 +0000
committerGravatar agl@chromium.org <agl@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81>2010-06-16 20:04:13 +0000
commit46e2ec51010866c425712aa40edbc2897e889594 (patch)
treefa81535921f0f445eaccc0eddfd5e95c741779e9 /include/core/SkPaint.h
parent244929c1fc4f40740356731b7573506872ca7b90 (diff)
We extract a sub-function from MAKENAME(_nofilter_DX), only dealing with reading
one index array, indexing into src array and output to dst array. Because of the scatter-gather nature, we can not do much burst/batch reading/writing to improve the performance. We tried Neon vector instructions. We also tried the hand optimize the compiler generated assembly (non-neon) code. The latter seems to have better gain. About 6% improvements, not much though... Patch-by: Xin Qi of codeaurora.org http://codereview.appspot.com/1127042/show git-svn-id: http://skia.googlecode.com/svn/trunk@579 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include/core/SkPaint.h')
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