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authorGravatar mtklein <mtklein@chromium.org>2014-06-02 11:26:59 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-06-02 11:26:59 -0700
commit1b81877880253c75f835eede9a8ee21b9e7b584a (patch)
treebda959b9910f98cfd9fe857cdf7c962359796542 /include/core/SkOnce.h
parent173a5c544be92a09cd8f7eae0e1d50da114e2bc0 (diff)
Clean up SkOnce:
1 Remove atExit feature: clients can do it just as well as SkOnce can. 2 Remove support for functors: no one but the unit test did that. 3 Remove support for unused non-static SkOnceFlag (no SK_ONCE_INIT). 4 Add SkOnce variants for no-arg functions so we're not forced to pass dummy values all the time. 5 Merge SkSpinlock and SkOnceFlag, making all members private. 6 More notes about memory barriers, adding an acquire load after acquiring the spinlock. BUG=skia: R=bungeman@google.com, mtklein@google.com, reed@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/302083003
Diffstat (limited to 'include/core/SkOnce.h')
-rw-r--r--include/core/SkOnce.h116
1 files changed, 61 insertions, 55 deletions
diff --git a/include/core/SkOnce.h b/include/core/SkOnce.h
index d39a05b7bb..87bb277800 100644
--- a/include/core/SkOnce.h
+++ b/include/core/SkOnce.h
@@ -8,77 +8,71 @@
#ifndef SkOnce_DEFINED
#define SkOnce_DEFINED
+// Before trying SkOnce, see if SkLazyPtr or SkLazyFnPtr will work for you.
+// They're smaller and faster, if slightly less versatile.
+
+
// SkOnce.h defines SK_DECLARE_STATIC_ONCE and SkOnce(), which you can use
-// together to create a threadsafe way to call a function just once. This
-// is particularly useful for lazy singleton initialization. E.g.
+// together to create a threadsafe way to call a function just once. E.g.
//
-// static void set_up_my_singleton(Singleton** singleton) {
-// *singleton = new Singleton(...);
+// static void register_my_stuff(GlobalRegistry* registry) {
+// registry->register(...);
// }
// ...
-// const Singleton& GetSingleton() {
-// static Singleton* singleton = NULL;
+// void EnsureRegistered() {
// SK_DECLARE_STATIC_ONCE(once);
-// SkOnce(&once, set_up_my_singleton, &singleton);
-// SkASSERT(NULL != singleton);
-// return *singleton;
+// SkOnce(&once, register_my_stuff, GetGlobalRegistry());
// }
//
+// No matter how many times you call EnsureRegistered(), register_my_stuff will be called just once.
// OnceTest.cpp also should serve as a few other simple examples.
-//
-// You may optionally pass SkOnce a second function to be called at exit for cleanup.
#include "SkDynamicAnnotations.h"
#include "SkThread.h"
#include "SkTypes.h"
-#define SK_ONCE_INIT { false, { 0, SkDEBUGCODE(0) } }
-#define SK_DECLARE_STATIC_ONCE(name) static SkOnceFlag name = SK_ONCE_INIT
+// This must be used in a global or function scope, not as a class member.
+#define SK_DECLARE_STATIC_ONCE(name) static SkOnceFlag name
-struct SkOnceFlag; // If manually created, initialize with SkOnceFlag once = SK_ONCE_INIT
+class SkOnceFlag;
-template <typename Func, typename Arg>
-inline void SkOnce(SkOnceFlag* once, Func f, Arg arg, void(*atExit)() = NULL);
+inline void SkOnce(SkOnceFlag* once, void (*f)());
+
+template <typename Arg>
+inline void SkOnce(SkOnceFlag* once, void (*f)(Arg), Arg arg);
// If you've already got a lock and a flag to use, this variant lets you avoid an extra SkOnceFlag.
-template <typename Lock, typename Func, typename Arg>
-inline void SkOnce(bool* done, Lock* lock, Func f, Arg arg, void(*atExit)() = NULL);
+template <typename Lock>
+inline void SkOnce(bool* done, Lock* lock, void (*f)());
+
+template <typename Lock, typename Arg>
+inline void SkOnce(bool* done, Lock* lock, void (*f)(Arg), Arg arg);
// ---------------------- Implementation details below here. -----------------------------
-// This is POD and must be zero-initialized.
-struct SkSpinlock {
+// This class has no constructor and must be zero-initialized (the macro above does this).
+class SkOnceFlag {
+public:
+ bool* mutableDone() { return &fDone; }
+
void acquire() {
- SkASSERT(shouldBeZero == 0);
- // No memory barrier needed, but sk_atomic_cas gives us at least release anyway.
- while (!sk_atomic_cas(&thisIsPrivate, 0, 1)) {
+ // To act as a mutex, this needs an acquire barrier on success.
+ // sk_atomic_cas doesn't guarantee this ...
+ while (!sk_atomic_cas(&fSpinlock, 0, 1)) {
// spin
}
+ // ... so make sure to issue one of our own.
+ SkAssertResult(sk_acquire_load(&fSpinlock));
}
void release() {
- SkASSERT(shouldBeZero == 0);
- // This requires a release memory barrier before storing, which sk_atomic_cas guarantees.
- SkAssertResult(sk_atomic_cas(&thisIsPrivate, 1, 0));
+ // To act as a mutex, this needs a release barrier. sk_atomic_cas guarantees this.
+ SkAssertResult(sk_atomic_cas(&fSpinlock, 1, 0));
}
- int32_t thisIsPrivate;
- SkDEBUGCODE(int32_t shouldBeZero;)
-};
-
-struct SkOnceFlag {
- bool done;
- SkSpinlock lock;
-};
-
-// Works with SkSpinlock or SkMutex.
-template <typename Lock>
-class SkAutoLockAcquire {
-public:
- explicit SkAutoLockAcquire(Lock* lock) : fLock(lock) { fLock->acquire(); }
- ~SkAutoLockAcquire() { fLock->release(); }
private:
- Lock* fLock;
+ bool fDone;
+ int32_t fSpinlock;
};
// We've pulled a pretty standard double-checked locking implementation apart
@@ -88,14 +82,11 @@ private:
// This is the guts of the code, called when we suspect the one-time code hasn't been run yet.
// This should be rarely called, so we separate it from SkOnce and don't mark it as inline.
// (We don't mind if this is an actual function call, but odds are it'll be inlined anyway.)
-template <typename Lock, typename Func, typename Arg>
-static void sk_once_slow(bool* done, Lock* lock, Func f, Arg arg, void (*atExit)()) {
- const SkAutoLockAcquire<Lock> locked(lock);
+template <typename Lock, typename Arg>
+static void sk_once_slow(bool* done, Lock* lock, void (*f)(Arg), Arg arg) {
+ lock->acquire();
if (!*done) {
f(arg);
- if (atExit != NULL) {
- atexit(atExit);
- }
// Also known as a store-store/load-store barrier, this makes sure that the writes
// done before here---in particular, those done by calling f(arg)---are observable
// before the writes after the line, *done = true.
@@ -107,13 +98,14 @@ static void sk_once_slow(bool* done, Lock* lock, Func f, Arg arg, void (*atExit)
// observable whenever we observe *done == true.
sk_release_store(done, true);
}
+ lock->release();
}
// This is our fast path, called all the time. We do really want it to be inlined.
-template <typename Lock, typename Func, typename Arg>
-inline void SkOnce(bool* done, Lock* lock, Func f, Arg arg, void(*atExit)()) {
+template <typename Lock, typename Arg>
+inline void SkOnce(bool* done, Lock* lock, void (*f)(Arg), Arg arg) {
if (!SK_ANNOTATE_UNPROTECTED_READ(*done)) {
- sk_once_slow(done, lock, f, arg, atExit);
+ sk_once_slow(done, lock, f, arg);
}
// Also known as a load-load/load-store barrier, this acquire barrier makes
// sure that anything we read from memory---in particular, memory written by
@@ -128,11 +120,25 @@ inline void SkOnce(bool* done, Lock* lock, Func f, Arg arg, void(*atExit)()) {
SkAssertResult(sk_acquire_load(done));
}
-template <typename Func, typename Arg>
-inline void SkOnce(SkOnceFlag* once, Func f, Arg arg, void(*atExit)()) {
- return SkOnce(&once->done, &once->lock, f, arg, atExit);
+template <typename Arg>
+inline void SkOnce(SkOnceFlag* once, void (*f)(Arg), Arg arg) {
+ return SkOnce(once->mutableDone(), once, f, arg);
+}
+
+// Calls its argument.
+// This lets us use functions that take no arguments with SkOnce methods above.
+// (We pass _this_ as the function and the no-arg function as its argument. Cute eh?)
+static void sk_once_no_arg_adaptor(void (*f)()) {
+ f();
+}
+
+inline void SkOnce(SkOnceFlag* once, void (*func)()) {
+ return SkOnce(once, sk_once_no_arg_adaptor, func);
}
-#undef SK_ANNOTATE_BENIGN_RACE
+template <typename Lock>
+inline void SkOnce(bool* done, Lock* lock, void (*func)()) {
+ return SkOnce(done, lock, sk_once_no_arg_adaptor, func);
+}
#endif // SkOnce_DEFINED