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authorGravatar vjiaoblack <vjiaoblack@google.com>2016-08-29 07:08:52 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-08-29 07:08:52 -0700
commit8f98f0aa2d3f7571a890b916c7c4b5ee831e9686 (patch)
tree226b354fa87fe14ca49d22fccf63f820f0d1d009 /include/core/SkLights.h
parent2867e7648069272ad1827ebafe49bd0d22a619b3 (diff)
Moved ambient lights out of SkLight's light array
Diffstat (limited to 'include/core/SkLights.h')
-rw-r--r--include/core/SkLights.h26
1 files changed, 17 insertions, 9 deletions
diff --git a/include/core/SkLights.h b/include/core/SkLights.h
index d8ec87d532..1371e441d4 100644
--- a/include/core/SkLights.h
+++ b/include/core/SkLights.h
@@ -22,7 +22,6 @@ public:
class Light {
public:
enum LightType {
- kAmbient_LightType, // only 'fColor' is used
kDirectional_LightType,
kPoint_LightType
};
@@ -43,10 +42,6 @@ public:
, fShadowMap(std::move(other.fShadowMap)) {
}
- static Light MakeAmbient(const SkColor3f& color) {
- return Light(kAmbient_LightType, color, SkVector3::Make(0.0f, 0.0f, 1.0f));
- }
-
static Light MakeDirectional(const SkColor3f& color, const SkVector3& dir) {
Light light(kDirectional_LightType, color, dir);
if (!light.fDirOrPos.normalize()) {
@@ -123,17 +118,17 @@ public:
sk_sp<SkImage> fShadowMap;
Light(LightType type, const SkColor3f& color,
- const SkVector3& dir, SkScalar intensity = 0.0f) {
+ const SkVector3& dirOrPos, SkScalar intensity = 0.0f) {
fType = type;
fColor = color;
- fDirOrPos = dir;
+ fDirOrPos = dirOrPos;
fIntensity = intensity;
}
};
class Builder {
public:
- Builder() : fLights(new SkLights) { }
+ Builder() : fLights(new SkLights) {}
void add(const Light& light) {
if (fLights) {
@@ -147,6 +142,12 @@ public:
}
}
+ void setAmbientLightColor(const SkColor3f& color) {
+ if (fLights) {
+ fLights->fAmbientLightColor = color;
+ }
+ }
+
sk_sp<SkLights> finish() {
return std::move(fLights);
}
@@ -167,13 +168,20 @@ public:
return fLights[index];
}
+ const SkColor3f& ambientLightColor() const {
+ return fAmbientLightColor;
+ }
+
static sk_sp<SkLights> MakeFromBuffer(SkReadBuffer& buf);
void flatten(SkWriteBuffer& buf) const;
private:
- SkLights() {}
+ SkLights() {
+ fAmbientLightColor.set(0.0f, 0.0f, 0.0f);
+ }
SkTArray<Light> fLights;
+ SkColor3f fAmbientLightColor;
typedef SkRefCnt INHERITED;
};