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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-11-10 20:57:43 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-11-10 20:57:43 +0000
commitd58a1cd00b969a7755c375f55cf80f4d49d3047b (patch)
tree509af66cdbd986e07f24faa2ae090fc3a037d289 /include/core/SkDevice.h
parent14debba629a422c950a892373cceea0f4916f104 (diff)
Add config8888 support to writePixels
Review URL: http://codereview.appspot.com/5374052/ git-svn-id: http://skia.googlecode.com/svn/trunk@2662 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include/core/SkDevice.h')
-rw-r--r--include/core/SkDevice.h13
1 files changed, 11 insertions, 2 deletions
diff --git a/include/core/SkDevice.h b/include/core/SkDevice.h
index 6fe1c19340..215ceeef4a 100644
--- a/include/core/SkDevice.h
+++ b/include/core/SkDevice.h
@@ -107,13 +107,22 @@ public:
const SkBitmap& accessBitmap(bool changePixels);
/**
- * DEPRECATED: This will be made protected once WebKit stops using it.
+ * DEPRECATED: This will be made protected once WebKit stops using it.
* Instead use Canvas' writePixels method.
+ *
* Similar to draw sprite, this method will copy the pixels in bitmap onto
* the device, with the top/left corner specified by (x, y). The pixel
* values in the device are completely replaced: there is no blending.
+ *
+ * Currently if bitmap is backed by a texture this is a no-op. This may be
+ * relaxed in the future.
+ *
+ * If the bitmap has config kARGB_8888_Config then the config8888 param
+ * will determines how the pixel valuess are intepreted. If the bitmap is
+ * not kARGB_8888_Config then this parameter is ignored.
*/
- virtual void writePixels(const SkBitmap& bitmap, int x, int y);
+ virtual void writePixels(const SkBitmap& bitmap, int x, int y,
+ SkCanvas::Config8888 config8888);
/**
* Return the device's associated gpu render target, or NULL.