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authorGravatar reed <reed@google.com>2014-12-03 09:47:48 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2014-12-03 09:47:48 -0800
commitb1ab276c3719d6690e58f347c25126d2b8929c5d (patch)
tree3c6dce827eb4f89e1386ce3321badcad884c0e25 /include/core/SkDevice.h
parented8bdc51937f1346a44a93010857a9b3a90f54c6 (diff)
remove unused device::eraseColor
BUG=skia: TBR= Review URL: https://codereview.chromium.org/765643004
Diffstat (limited to 'include/core/SkDevice.h')
-rw-r--r--include/core/SkDevice.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/include/core/SkDevice.h b/include/core/SkDevice.h
index 3c26baca5b..833e452fab 100644
--- a/include/core/SkDevice.h
+++ b/include/core/SkDevice.h
@@ -166,9 +166,6 @@ protected:
*/
virtual void clear(SkColor color) = 0;
- SK_ATTR_DEPRECATED("use clear() instead")
- void eraseColor(SkColor eraseColor) { this->clear(eraseColor); }
-
/** These are called inside the per-device-layer loop for each draw call.
When these are called, we have already applied any saveLayer operations,
and are handling any looping from the paint, and any effects from the