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authorGravatar robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-06-22 12:41:43 +0000
committerGravatar robertphillips@google.com <robertphillips@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2012-06-22 12:41:43 +0000
commit15c0fea699b25343fe6f49668a5632866e1a0306 (patch)
tree0616bf4168b4d98e02ae7cabf95623ef7ccb4fa5 /include/core/SkBitmap.h
parent5e2412983183f9c4075a795278f3ca4ffee0ed79 (diff)
AutoScratchTexture can now release its texture and it will return to the texture cache when freed
Diffstat (limited to 'include/core/SkBitmap.h')
-rw-r--r--include/core/SkBitmap.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/include/core/SkBitmap.h b/include/core/SkBitmap.h
index 8515b4601e..5673fb289f 100644
--- a/include/core/SkBitmap.h
+++ b/include/core/SkBitmap.h
@@ -18,7 +18,6 @@
struct SkIRect;
struct SkRect;
-class SkColorTable;
class SkPaint;
class SkPixelRef;
class SkRegion;