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author | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-08-02 14:03:32 +0000 |
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committer | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2012-08-02 14:03:32 +0000 |
commit | cf8fb1f6f03fc77f9927564f9ef9abeeeec508d2 (patch) | |
tree | 7534f5f2edd97cd61f18ee35ae4a14407a53453e /include/config | |
parent | f2a9e58858423be9cbfa72e01e8284754e7d6381 (diff) |
Create GPU-less build of Skia.
git-svn-id: http://skia.googlecode.com/svn/trunk@4912 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'include/config')
-rw-r--r-- | include/config/SkUserConfig.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/include/config/SkUserConfig.h b/include/config/SkUserConfig.h index b180c89fa8..b51a801626 100644 --- a/include/config/SkUserConfig.h +++ b/include/config/SkUserConfig.h @@ -176,4 +176,13 @@ #define SK_A32_SHIFT 24 #endif + +/* Determines whether to build code that supports the GPU backend. Some classes + that are not GPU-specific, such as SkShader subclasses, have optional code + that is used allows them to interact with the GPU backend. If you'd like to + omit this code set SK_SUPPORT_GPU to 0. This also allows you to omit the gpu + directories from your include search path when you're not building the GPU + backend. Defaults to 1 (build the GPU code). + */ +//#define SK_SUPPORT_GPU 1 #endif |