aboutsummaryrefslogtreecommitdiffhomepage
path: root/include/atlastext/SkAtlasTextTarget.h
diff options
context:
space:
mode:
authorGravatar Greg Daniel <egdaniel@google.com>2017-11-18 13:31:59 +0000
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-11-18 13:32:08 +0000
commit9c2202ffc22b4293b48a4edeafa1b5d2bab8bb83 (patch)
tree6667b8892e760ba70baa81f55a36c974eeb31761 /include/atlastext/SkAtlasTextTarget.h
parentc12853ae42c30ef1cffb77c7777b330a7bbdb603 (diff)
Revert "Add Atlas Text interface for rendering SDF glyphs."
This reverts commit 39631f3df172feb385527a5d125bc53b0bded7e6. Reason for revert: break google3 rool Original change's description: > Add Atlas Text interface for rendering SDF glyphs. > > This new API is built upon SDF text atlas code from the GPU backend. Unlike using the GPU > backend to draw text, this set of interfaces allows the client to render the SDF glyphs. The > client issues text draws to potentially multiple targets and then the client flushes. The > client then gets commands from Skia with data to put into a texture atlas and vertices to > draw that reference the texture. The client is responsible for creating the texture, uploading > the SDF data to the texture, and drawing the vertices provided by Skia. > > Change-Id: Ie9447e19b85f0ce1c2b942e5216c787a74f335d3 > Reviewed-on: https://skia-review.googlesource.com/59360 > Commit-Queue: Brian Salomon <bsalomon@google.com> > Reviewed-by: Robert Phillips <robertphillips@google.com> TBR=jvanverth@google.com,bsalomon@google.com,robertphillips@google.com Change-Id: I4aad0c99e645b476fd8ba25731f2a10e8802bb25 No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://skia-review.googlesource.com/73420 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
Diffstat (limited to 'include/atlastext/SkAtlasTextTarget.h')
-rw-r--r--include/atlastext/SkAtlasTextTarget.h61
1 files changed, 0 insertions, 61 deletions
diff --git a/include/atlastext/SkAtlasTextTarget.h b/include/atlastext/SkAtlasTextTarget.h
deleted file mode 100644
index 0859afde39..0000000000
--- a/include/atlastext/SkAtlasTextTarget.h
+++ /dev/null
@@ -1,61 +0,0 @@
-/*
- * Copyright 2017 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#ifndef SkAtlasTextTarget_DEFINED
-#define SkAtlasTextTarget_DEFINED
-
-#include <memory>
-#include "SkRefCnt.h"
-#include "SkScalar.h"
-
-class SkAtlasTextContext;
-class SkAtlasTextFont;
-
-/** Represents a client-created renderable surface and is used to draw text into the surface. */
-class SK_API SkAtlasTextTarget {
-public:
- virtual ~SkAtlasTextTarget();
-
- /**
- * Creates a text drawing target. ‘handle’ is used to identify this rendering surface when
- * draws are flushed to the SkAtlasTextContext's SkAtlasTextRenderer.
- */
- static std::unique_ptr<SkAtlasTextTarget> Make(sk_sp<SkAtlasTextContext>, int width, int height,
- void* handle);
-
- /**
- * Enqueues a text draw in the target. The meaning of 'color' here is interpreted by the
- * client's SkAtlasTextRenderer when it actually renders the text.
- */
- virtual void drawText(const void* text, size_t byteLength, SkScalar x, SkScalar y,
- uint32_t color, const SkAtlasTextFont& font) = 0;
-
- /** Issues all queued text draws to SkAtlasTextRenderer. */
- virtual void flush() = 0;
-
- int width() const { return fWidth; }
- int height() const { return fHeight; }
-
- void* handle() const { return fHandle; }
-
- SkAtlasTextContext* context() const { return fContext.get(); }
-
-protected:
- SkAtlasTextTarget(sk_sp<SkAtlasTextContext>, int width, int height, void* handle);
-
- void* const fHandle;
- const sk_sp<SkAtlasTextContext> fContext;
- const int fWidth;
- const int fHeight;
-
-private:
- SkAtlasTextTarget() = delete;
- SkAtlasTextTarget(const SkAtlasTextContext&) = delete;
- SkAtlasTextTarget& operator=(const SkAtlasTextContext&) = delete;
-};
-
-#endif