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author | robertphillips <robertphillips@google.com> | 2015-04-14 08:19:01 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2015-04-14 08:19:01 -0700 |
commit | f5ac972207228e288ff084ff4a94dd7f89c4ba72 (patch) | |
tree | 38885afad1258ab842564e0b5874b13a8b68a4b7 /gyp | |
parent | 86e5ab633865be3336ca266bd60131832cd8ab28 (diff) |
Add GM to exercise high quality anisotropic scaling
High quality anisotropic is an interesting edge case for the gpu backend. For scales that are both minimizing and maximizing Ganesh falls back to MipMaps which can turn out too blurry.
BUG=472864
Review URL: https://codereview.chromium.org/1058133003
Diffstat (limited to 'gyp')
-rw-r--r-- | gyp/gmslides.gypi | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/gyp/gmslides.gypi b/gyp/gmslides.gypi index d2db10690b..02297c32b3 100644 --- a/gyp/gmslides.gypi +++ b/gyp/gmslides.gypi @@ -22,6 +22,7 @@ '../gm/addarc.cpp', '../gm/all_bitmap_configs.cpp', '../gm/alphagradients.cpp', + '../gm/anisotropic.cpp', '../gm/arcofzorro.cpp', '../gm/arithmode.cpp', '../gm/astcbitmap.cpp', |