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authorGravatar bsalomon <bsalomon@google.com>2015-09-28 06:26:28 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-09-28 06:26:29 -0700
commitf1b7a1d82860e106ed7d3e0e876419e65783fb84 (patch)
tree8177909b7cf258639fccd47037befeae6c649c29 /gyp
parent67c6513a96f0dbfeff2bee1c444a5ac9f07857c6 (diff)
Make skpaint->grpaint flow work for composing draws (verts and atlas)
One side effect is that the SkShader's (or implicit shader's) fragment processor is responsible for the transition from an unpremul paint color to a premul color. Review URL: https://codereview.chromium.org/1348583002
Diffstat (limited to 'gyp')
-rw-r--r--gyp/gpu.gypi1
1 files changed, 1 insertions, 0 deletions
diff --git a/gyp/gpu.gypi b/gyp/gpu.gypi
index 6038023142..46700570aa 100644
--- a/gyp/gpu.gypi
+++ b/gyp/gpu.gypi
@@ -379,6 +379,7 @@
'<(skia_src_path)/gpu/SkGpuDevice.h',
'<(skia_src_path)/gpu/SkGr.cpp',
'<(skia_src_path)/gpu/SkGrPixelRef.cpp',
+ '<(skia_src_path)/gpu/SkGrPriv.h',
'<(skia_src_path)/gpu/SkGrTexturePixelRef.cpp',
'<(skia_src_path)/image/SkImage_Gpu.h',