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author | 2015-09-10 14:33:38 -0700 | |
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committer | 2015-09-10 14:33:38 -0700 | |
commit | 85d9178832f4a64c9d80ffb14cb9dab4fe0fa54a (patch) | |
tree | 809af195b135b0118ce2e6b9f060bdf2f5dfbfbc /gyp | |
parent | e70afc9f48d00828ee6b707899a8ff542b0e8b98 (diff) |
Use SkImageCacherator in SkImages
Possible follow-up changes to consider
1. Roll SkImage_Raster and _Gpu into _Generator, where the generator (or cacherator) is backed by a pre-existing texture or raster.
2. Evolve SkImageUsageType into a verb requiring stretching, and have the caller (common code) digest the caps() and usage, so that subclasses are just told what to do (stretch or not)
3. Common code/utility to convert an unstretched texture into a stretch one (and cache it) if the generator can only make an unstretched one.
BUG=skia:
Review URL: https://codereview.chromium.org/1282363002
Diffstat (limited to 'gyp')
-rw-r--r-- | gyp/core.gypi | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/gyp/core.gypi b/gyp/core.gypi index badd3217b6..799266b944 100644 --- a/gyp/core.gypi +++ b/gyp/core.gypi @@ -249,6 +249,7 @@ '<(skia_src_path)/doc/SkDocument.cpp', '<(skia_src_path)/image/SkImage.cpp', + '<(skia_src_path)/image/SkImage_Generator.cpp', # '<(skia_src_path)/image/SkImage_Gpu.cpp', '<(skia_src_path)/image/SkImage_Raster.cpp', '<(skia_src_path)/image/SkSurface.cpp', |