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authorGravatar tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-12-08 14:44:10 +0000
committerGravatar tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-12-08 14:44:10 +0000
commit086e5354fe7ae60e69c42bdfbc3d03bd8559b44f (patch)
treebed43ee317d962b0b5a3d536e4bcb4252345ed16 /gyp
parent88ca1b4102b5dbf9730798b32c2c096daa3933a3 (diff)
Make GrGLShaderVar objects aware of whether they are uniform, varying, or
attribute varibles. Extract GLSL generation enum and utility function into new GrGLSL header. git-svn-id: http://skia.googlecode.com/svn/trunk@2827 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'gyp')
-rw-r--r--gyp/gpu.gyp2
1 files changed, 2 insertions, 0 deletions
diff --git a/gyp/gpu.gyp b/gyp/gpu.gyp
index f0173f7aa2..9fcded1ff1 100644
--- a/gyp/gpu.gyp
+++ b/gyp/gpu.gyp
@@ -210,6 +210,8 @@
'../src/gpu/GrGLRenderTarget.cpp',
'../src/gpu/GrGLRenderTarget.h',
'../src/gpu/GrGLShaderVar.h',
+ '../src/gpu/GrGLSL.cpp',
+ '../src/gpu/GrGLSL.h',
'../src/gpu/GrGLStencilBuffer.cpp',
'../src/gpu/GrGLStencilBuffer.h',
'../src/gpu/GrGLTexture.cpp',