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author | robertphillips <robertphillips@google.com> | 2015-08-19 10:35:14 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2015-08-19 10:35:14 -0700 |
commit | 45b59ed6e4e231814dbdb9f707b3d2a7ee50de84 (patch) | |
tree | 3adbdd8f81dd894932b61af82c45cdaadfbdceed /gyp/animator.gyp | |
parent | 95b96d649547c6b89ae0eca0f88f965d90c531a5 (diff) |
Update SkLightingShader to support rotation
This also:
makes the SkLightingShader handle normal maps where the rects aren't aligned between the diffuse and normal maps.
adds a light aggregating class (Lights) to SkLightingShader (along with a Builder nested class).
Split out of https://codereview.chromium.org/1261433009/ (Add SkCanvas::drawLitAtlas call)
Review URL: https://codereview.chromium.org/1291783003
Diffstat (limited to 'gyp/animator.gyp')
0 files changed, 0 insertions, 0 deletions