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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-01-12 21:20:18 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-01-12 21:20:18 +0000
commita827b41439807fdba6e76d6d96f587e20405177a (patch)
treef88d0d28b102216ab00399dc05484768cb6591b7 /gpu/src/GrVertexBufferAllocPool.cpp
parent8195f674278e8d785bf57489847b1d05d3c2f7d5 (diff)
Should be calculating alignment based on the vertex size.
git-svn-id: http://skia.googlecode.com/svn/trunk@690 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'gpu/src/GrVertexBufferAllocPool.cpp')
-rw-r--r--gpu/src/GrVertexBufferAllocPool.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/gpu/src/GrVertexBufferAllocPool.cpp b/gpu/src/GrVertexBufferAllocPool.cpp
index b6f08c97ee..360a086a09 100644
--- a/gpu/src/GrVertexBufferAllocPool.cpp
+++ b/gpu/src/GrVertexBufferAllocPool.cpp
@@ -93,7 +93,8 @@ void* GrVertexBufferAllocPool::alloc(GrVertexLayout layout,
GrAssert(fBlocks.back().fVertexBuffer->isLocked());
BufferBlock& back = fBlocks.back();
uint32_t usedBytes = back.fVertexBuffer->size() - back.fBytesFree;
- uint32_t pad = GrUIAlignUpPad(usedBytes, layout);
+ uint32_t pad = GrUIAlignUpPad(usedBytes,
+ GrDrawTarget::VertexSize(layout));
if ((bytes + pad) <= back.fBytesFree) {
usedBytes += pad;
*startVertex = usedBytes / vSize;