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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-04-25 19:17:44 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-04-25 19:17:44 +0000
commit0b335c1ac100aeacf79a4c98a052286fd46661e7 (patch)
tree79f61ffb6168d0fafc84966d4be2f87eb4641ef2 /gpu/src/GrInOrderDrawBuffer.cpp
parent580aec6f7f8b27979fb5d677fd427eb9362edb8e (diff)
Make clear a GrDrawTarget virtual method and implement in GrInOrderDrawBuffer
Review URL: http://codereview.appspot.com/4442081/ git-svn-id: http://skia.googlecode.com/svn/trunk@1176 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'gpu/src/GrInOrderDrawBuffer.cpp')
-rw-r--r--gpu/src/GrInOrderDrawBuffer.cpp25
1 files changed, 25 insertions, 0 deletions
diff --git a/gpu/src/GrInOrderDrawBuffer.cpp b/gpu/src/GrInOrderDrawBuffer.cpp
index eebae0067f..93acc12432 100644
--- a/gpu/src/GrInOrderDrawBuffer.cpp
+++ b/gpu/src/GrInOrderDrawBuffer.cpp
@@ -26,6 +26,7 @@ GrInOrderDrawBuffer::GrInOrderDrawBuffer(GrVertexBufferAllocPool* vertexPool,
GrIndexBufferAllocPool* indexPool) :
fDraws(&fDrawStorage),
fStates(&fStateStorage),
+ fClears(&fClearStorage),
fClips(&fClipStorage),
fClipSet(true),
@@ -287,6 +288,16 @@ void GrInOrderDrawBuffer::drawNonIndexed(GrPrimitiveType primitiveType,
draw.fIndexBuffer = NULL;
}
+void GrInOrderDrawBuffer::clear(GrColor color) {
+ Clear& clr = fClears.push_back();
+ clr.fColor = color;
+ clr.fBeforeDrawIdx = fDraws.count();
+
+ // We could do something smart and remove previous draws and clears to the
+ // current render target. If we get that smart we have to make sure those
+ // draws aren't read before this clear (render-to-texture).
+}
+
void GrInOrderDrawBuffer::reset() {
GrAssert(!fReservedGeometry.fLocked);
uint32_t numStates = fStates.count();
@@ -307,6 +318,8 @@ void GrInOrderDrawBuffer::reset() {
fDraws.reset();
fStates.reset();
+ fClears.reset();
+
fVertexPool.reset();
fIndexPool.reset();
@@ -336,8 +349,15 @@ void GrInOrderDrawBuffer::playback(GrDrawTarget* target) {
uint32_t currState = ~0;
uint32_t currClip = ~0;
+ uint32_t currClear = 0;
for (uint32_t i = 0; i < numDraws; ++i) {
+ while (currClear < fClears.count() &&
+ i == fClears[currClear].fBeforeDrawIdx) {
+ target->clear(fClears[currClear].fColor);
+ ++currClear;
+ }
+
const Draw& draw = fDraws[i];
if (draw.fStateChanged) {
++currState;
@@ -366,6 +386,11 @@ void GrInOrderDrawBuffer::playback(GrDrawTarget* target) {
draw.fVertexCount);
}
}
+ while (currClear < fClears.count()) {
+ GrAssert(fDraws.count() == fClears[currClear].fBeforeDrawIdx);
+ target->clear(fClears[currClear].fColor);
+ ++currClear;
+ }
}
bool GrInOrderDrawBuffer::geometryHints(GrVertexLayout vertexLayout,