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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-05-02 12:53:34 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-05-02 12:53:34 +0000
commit8295dc1474db279df08d816b2115e807c681fad5 (patch)
tree5b5df977f1ae697b0b0279af749e6a79f0c3443c /gpu/src/GrGLTexture.cpp
parent152612938020fa46999f33668027d5bc0f7afd18 (diff)
4x4 SSAA with improvements in determination of when to apply. Still disabled at compile time.
Review URL: http://codereview.appspot.com/4445075/ git-svn-id: http://skia.googlecode.com/svn/trunk@1218 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'gpu/src/GrGLTexture.cpp')
-rw-r--r--gpu/src/GrGLTexture.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/gpu/src/GrGLTexture.cpp b/gpu/src/GrGLTexture.cpp
index 3c6504d6cb..d3ccfa6b2c 100644
--- a/gpu/src/GrGLTexture.cpp
+++ b/gpu/src/GrGLTexture.cpp
@@ -33,7 +33,6 @@ GrGLRenderTarget::GrGLRenderTarget(GrGpuGL* gpu,
fTexFBOID = ids.fTexFBOID;
fStencilRenderbufferID = ids.fStencilRenderbufferID;
fMSColorRenderbufferID = ids.fMSColorRenderbufferID;
- fNeedsResolve = false;
fViewport = viewport;
fOwnIDs = ids.fOwnIDs;
fTexIDObj = texID;