aboutsummaryrefslogtreecommitdiffhomepage
path: root/gpu/src/GrGLInterface.cpp
diff options
context:
space:
mode:
authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-03-21 21:38:40 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-03-21 21:38:40 +0000
commitd1e4335318c1da24e0fdc024db2b8abea385178d (patch)
tree97ee4e210298cca676bda4b2c898f0ca51cc7cb9 /gpu/src/GrGLInterface.cpp
parentce11b26e828cef680928a68ac3fc6df5e81263c4 (diff)
Remove IMG multisample texture support.
This never worked correctly. The texture loses multisample status when the resolve occurs. We never had code to re-establish it. Also, we'd have to handle the case where you resolve but then want to render to it again without clearing. Review URL: http://codereview.appspot.com/4274074/ git-svn-id: http://skia.googlecode.com/svn/trunk@974 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'gpu/src/GrGLInterface.cpp')
-rw-r--r--gpu/src/GrGLInterface.cpp7
1 files changed, 0 insertions, 7 deletions
diff --git a/gpu/src/GrGLInterface.cpp b/gpu/src/GrGLInterface.cpp
index cc2c7bf07d..702b057e3e 100644
--- a/gpu/src/GrGLInterface.cpp
+++ b/gpu/src/GrGLInterface.cpp
@@ -220,13 +220,6 @@ void InitializeGLInterfaceExtensions(GrGLInterface* glBindings) {
}
#endif
- #if GL_IMG_multisampled_render_to_texture
- if (has_gl_extension_from_string(
- "GL_IMG_multisampled_render_to_texture", extensionString)) {
- GR_GL_GET_PROC_SUFFIX(FramebufferTexture2DMultisample, IMG);
- }
- #endif
-
#if GL_OES_mapbuffer
if (has_gl_extension_from_string("GL_OES_mapbuffer", extensionString)) {
GR_GL_GET_PROC_SUFFIX(MapBuffer, OES);