diff options
author | 2011-03-21 21:38:40 +0000 | |
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committer | 2011-03-21 21:38:40 +0000 | |
commit | d1e4335318c1da24e0fdc024db2b8abea385178d (patch) | |
tree | 97ee4e210298cca676bda4b2c898f0ca51cc7cb9 /gpu/src/GrGLInterface.cpp | |
parent | ce11b26e828cef680928a68ac3fc6df5e81263c4 (diff) |
Remove IMG multisample texture support.
This never worked correctly. The texture loses multisample status when the resolve occurs. We never had code to re-establish it. Also, we'd have to handle the case where you resolve but then want to render to it again without clearing.
Review URL: http://codereview.appspot.com/4274074/
git-svn-id: http://skia.googlecode.com/svn/trunk@974 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'gpu/src/GrGLInterface.cpp')
-rw-r--r-- | gpu/src/GrGLInterface.cpp | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/gpu/src/GrGLInterface.cpp b/gpu/src/GrGLInterface.cpp index cc2c7bf07d..702b057e3e 100644 --- a/gpu/src/GrGLInterface.cpp +++ b/gpu/src/GrGLInterface.cpp @@ -220,13 +220,6 @@ void InitializeGLInterfaceExtensions(GrGLInterface* glBindings) { } #endif - #if GL_IMG_multisampled_render_to_texture - if (has_gl_extension_from_string( - "GL_IMG_multisampled_render_to_texture", extensionString)) { - GR_GL_GET_PROC_SUFFIX(FramebufferTexture2DMultisample, IMG); - } - #endif - #if GL_OES_mapbuffer if (has_gl_extension_from_string("GL_OES_mapbuffer", extensionString)) { GR_GL_GET_PROC_SUFFIX(MapBuffer, OES); |