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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-03-21 21:38:40 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2011-03-21 21:38:40 +0000
commitd1e4335318c1da24e0fdc024db2b8abea385178d (patch)
tree97ee4e210298cca676bda4b2c898f0ca51cc7cb9 /gpu/include/GrGLDefines.h
parentce11b26e828cef680928a68ac3fc6df5e81263c4 (diff)
Remove IMG multisample texture support.
This never worked correctly. The texture loses multisample status when the resolve occurs. We never had code to re-establish it. Also, we'd have to handle the case where you resolve but then want to render to it again without clearing. Review URL: http://codereview.appspot.com/4274074/ git-svn-id: http://skia.googlecode.com/svn/trunk@974 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'gpu/include/GrGLDefines.h')
-rw-r--r--gpu/include/GrGLDefines.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/gpu/include/GrGLDefines.h b/gpu/include/GrGLDefines.h
index e2d9106525..46bd264460 100644
--- a/gpu/include/GrGLDefines.h
+++ b/gpu/include/GrGLDefines.h
@@ -606,7 +606,6 @@
#define GR_GL_DEPTH24_STENCIL8 0x88F0
#define GR_GL_MAX_SAMPLES 0x8D57
-#define GR_GL_MAX_SAMPLES_IMG 0x9135 // to be removed soon.
#define GR_GL_RENDERBUFFER_WIDTH 0x8D42
#define GR_GL_RENDERBUFFER_HEIGHT 0x8D43