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authorGravatar Chris Dalton <csmartdalton@google.com>2018-04-23 21:14:42 -0600
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-04-24 15:23:06 +0000
commit6f5e77a08faf9d967eba8194811cbf2391092c23 (patch)
tree577ea1030e16bd68c47eaa5cd3c494785c7204e6 /gn
parentb97f28b90399c2571712401a30b0299d37b4b52e (diff)
ccpr: Cull extremely thin triangles
When triangles get too thin it's possible for FP round-off error to actually give us the wrong winding direction, causing rendering artifacts. This change also allows us to unblacklist ANGLE. Bug: skia:7805 Bug: skia:7820 Change-Id: Ibaa0f033eba625d720e3a594c4515d8264cc413d Reviewed-on: https://skia-review.googlesource.com/123262 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
Diffstat (limited to 'gn')
-rw-r--r--gn/gm.gni1
1 files changed, 1 insertions, 0 deletions
diff --git a/gn/gm.gni b/gn/gm.gni
index 0e5055b29b..a02ff958a7 100644
--- a/gn/gm.gni
+++ b/gn/gm.gni
@@ -206,6 +206,7 @@ gm_sources = [
"$_gm/lumafilter.cpp",
"$_gm/makecolorspace.cpp",
"$_gm/makeRasterImage.cpp",
+ "$_gm/mandoline.cpp",
"$_gm/manypaths.cpp",
"$_gm/matrixconvolution.cpp",
"$_gm/matriximagefilter.cpp",