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authorGravatar Stephen White <senorblanco@chromium.org>2017-08-15 17:01:15 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-08-16 13:52:48 +0000
commit3f5301b284f195305371657801b1fc167a7f2671 (patch)
treec7aad233961b54f27a948e84cbd6431ee3f248be /gn/gn_to_bp.py
parent4c72b266da265d5d31096997ca2d11b4171ec240 (diff)
GrTessellator: fix for collinear out-of-range intersections.
Change 3b5a3fa8b1c11d4bd4499b040311f4c3553ebf8c introduced support for out-of-range intersections, which is necessary when the top and bottom vertices of an edge differ by only one ULP in the primary sort order and can't be split in-order. However, some out-of-range intersections produce edges which cancel each other out on splitting, in particular when the intersection is collinear with the newly-computed edge. This undoes the effect of the split. The tessellator then rewinds, re-detects the intersection, resplits, an infinite loop. The fix is to check for out-of-range intersections which are also collinear, and ignore them. This is ok, because these are not the cases we care about it change 3b5a3f above, which are never collinear. Bug: 753867 Change-Id: I590231e0e6f19c98f1ccf46cb7acc8a63ba35a9d Reviewed-on: https://skia-review.googlesource.com/34925 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
Diffstat (limited to 'gn/gn_to_bp.py')
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