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authorGravatar Hal Canary <halcanary@google.com>2018-07-25 16:52:48 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-07-31 20:11:19 +0000
commitf107a2fd014cd39c489060f2cd1b99cd49c7d0be (patch)
tree5c324821344901869203bbe055be8d3f69f696cb /gm
parent1935aa3d27cd4ed4aef2dc04360f247a541d4b00 (diff)
SkUTF
Create new header and namespace, `SkUTF` where we are putting all of our robust, well documented UTF-8, UTF-16, and UTF-32 functions: `SkUTF::{Count,Next,To}UTF{8,16,32}()`. SkUTF.h and SkUTF.cpp do not depend on the rest of Skia and are suitable for re-use in other modules. Some of the old UTF-{8,16} functions still live in SkUtils.h; their use will be phased out in future CLs. Also added more unit testing and cleaned up old tests. Removed functions that were unused outside of tests or used only once. Change-Id: Iaa59b8705abccf9c4ba082f855da368a0bad8380 Reviewed-on: https://skia-review.googlesource.com/143306 Reviewed-by: Ben Wagner <bungeman@google.com> Commit-Queue: Hal Canary <halcanary@google.com>
Diffstat (limited to 'gm')
-rw-r--r--gm/atlastext.cpp2
-rw-r--r--gm/coloremoji_blendmodes.cpp3
2 files changed, 3 insertions, 2 deletions
diff --git a/gm/atlastext.cpp b/gm/atlastext.cpp
index 859b4c356f..e3fed2ee06 100644
--- a/gm/atlastext.cpp
+++ b/gm/atlastext.cpp
@@ -30,7 +30,7 @@ static SkScalar draw_string(SkAtlasTextTarget* target, const SkString& text, SkS
return x;
}
auto font = SkAtlasTextFont::Make(typeface, size);
- int cnt = SkUTF8_CountUnichars(text.c_str(), text.size());
+ int cnt = SkUTF::CountUTF8(text.c_str(), text.size());
std::unique_ptr<SkGlyphID[]> glyphs(new SkGlyphID[cnt]);
typeface->charsToGlyphs(text.c_str(), SkTypeface::Encoding::kUTF8_Encoding, glyphs.get(), cnt);
diff --git a/gm/coloremoji_blendmodes.cpp b/gm/coloremoji_blendmodes.cpp
index 872527404c..46ba67ec90 100644
--- a/gm/coloremoji_blendmodes.cpp
+++ b/gm/coloremoji_blendmodes.cpp
@@ -148,7 +148,8 @@ protected:
textP.setBlendMode(gModes[i]);
textP.setTextEncoding(SkPaint::kUTF32_TextEncoding);
const char* text = sk_tool_utils::emoji_sample_text();
- SkUnichar unichar = SkUTF8_NextUnichar(&text, text + strlen(text));
+ SkUnichar unichar = SkUTF::NextUTF8(&text, text + strlen(text));
+ SkASSERT(unichar >= 0);
canvas->drawText(&unichar, 4, x+ w/10.f, y + 7.f*h/8.f, textP);
}
#if 1