diff options
author | skia.committer@gmail.com <skia.committer@gmail.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2013-04-23 07:01:29 +0000 |
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committer | skia.committer@gmail.com <skia.committer@gmail.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2013-04-23 07:01:29 +0000 |
commit | e36a168d132a70d04eb696d8b50e2aea5c725bff (patch) | |
tree | 9b5ed4339cc53455a21164624a724252d7bf2a16 /gm | |
parent | 77cf460e5df7dd5272e71f9835880ded48fe8d12 (diff) |
Sanitizing source files in Skia_Periodic_House_Keeping
git-svn-id: http://skia.googlecode.com/svn/trunk@8819 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'gm')
-rw-r--r-- | gm/roundrects.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/gm/roundrects.cpp b/gm/roundrects.cpp index a5b4858cb9..c309b2a931 100644 --- a/gm/roundrects.cpp +++ b/gm/roundrects.cpp @@ -155,17 +155,17 @@ protected: rectPaint.setColor(SK_ColorLTGRAY); int testCount = 0; - for (int i = 0; i < fPaints.count(); ++i) { + for (int i = 0; i < fPaints.count(); ++i) { for (int j = 0; j < fMatrices.count(); ++j) { canvas->save(); SkMatrix mat = fMatrices[j]; // position the roundrect, and make it at off-integer coords. - mat.postTranslate(kXStart + SK_Scalar1 * kXStep * (testCount % maxX) + + mat.postTranslate(kXStart + SK_Scalar1 * kXStep * (testCount % maxX) + SK_Scalar1 / 4, - kYStart + SK_Scalar1 * kYStep * (testCount / maxX) + + kYStart + SK_Scalar1 * kYStep * (testCount / maxX) + 3 * SK_Scalar1 / 4); canvas->concat(mat); - + SkColor color = genColor(&rand); fPaints[i].setColor(color); @@ -181,7 +181,7 @@ protected: // special cases // non-scaled tall and skinny roundrect - for (int i = 0; i < fPaints.count(); ++i) { + for (int i = 0; i < fPaints.count(); ++i) { SkRect rect = SkRect::MakeLTRB(-20, -60, 20, 60); SkRRect ellipseRect; ellipseRect.setRectXY(rect, 5, 10); @@ -190,7 +190,7 @@ protected: // position the roundrect, and make it at off-integer coords. canvas->translate(kXStart + SK_Scalar1 * kXStep * 2.55f + SK_Scalar1 / 4, kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4); - + SkColor color = genColor(&rand); fPaints[i].setColor(color); @@ -200,7 +200,7 @@ protected: } // non-scaled wide and short roundrect - for (int i = 0; i < fPaints.count(); ++i) { + for (int i = 0; i < fPaints.count(); ++i) { SkRect rect = SkRect::MakeLTRB(-80, -30, 80, 30); SkRRect ellipseRect; ellipseRect.setRectXY(rect, 20, 5); @@ -210,7 +210,7 @@ protected: canvas->translate(kXStart + SK_Scalar1 * kXStep * 4 + SK_Scalar1 / 4, kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4 + SK_ScalarHalf * kYStep); - + SkColor color = genColor(&rand); fPaints[i].setColor(color); @@ -220,7 +220,7 @@ protected: } // super skinny roundrect - for (int i = 0; i < fPaints.count(); ++i) { + for (int i = 0; i < fPaints.count(); ++i) { SkRect rect = SkRect::MakeLTRB(0, -60, 1, 60); SkRRect circleRect; circleRect.setRectXY(rect, 5, 5); @@ -229,7 +229,7 @@ protected: // position the roundrect, and make it at off-integer coords. canvas->translate(kXStart + SK_Scalar1 * kXStep * 3.25f + SK_Scalar1 / 4, kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4); - + SkColor color = genColor(&rand); fPaints[i].setColor(color); @@ -238,7 +238,7 @@ protected: } // super short roundrect - for (int i = 0; i < fPaints.count(); ++i) { + for (int i = 0; i < fPaints.count(); ++i) { SkRect rect = SkRect::MakeLTRB(-80, -1, 80, 0); SkRRect circleRect; circleRect.setRectXY(rect, 5, 5); @@ -248,14 +248,14 @@ protected: canvas->translate(kXStart + SK_Scalar1 * kXStep * 2.5f + SK_Scalar1 / 4, kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4 + SK_ScalarHalf * kYStep); - + SkColor color = genColor(&rand); fPaints[i].setColor(color); canvas->drawRRect(circleRect, fPaints[i]); canvas->restore(); } - + // radial gradient SkPoint center = SkPoint::Make(SkIntToScalar(0), SkIntToScalar(0)); SkColor colors[] = { SK_ColorBLUE, SK_ColorRED, SK_ColorGREEN }; @@ -273,7 +273,7 @@ protected: canvas->translate(kXStart + SK_Scalar1 * kXStep * 0 + SK_Scalar1 / 4, kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4 + SK_ScalarHalf * kYStep); - + SkColor color = genColor(&rand); fPaints[i].setColor(color); fPaints[i].setShader(shader); @@ -287,7 +287,7 @@ protected: } // strokes and radii - { + { SkScalar radii[][2] = { {10,10}, {5,15}, @@ -308,7 +308,7 @@ protected: canvas->translate(kXStart + SK_Scalar1 * kXStep * 5 + SK_Scalar1 / 4, kYStart + SK_Scalar1 * kYStep * i + 3 * SK_Scalar1 / 4 + SK_ScalarHalf * kYStep); - + SkColor color = genColor(&rand); SkPaint p; |