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authorGravatar Brian Salomon <bsalomon@google.com>2017-06-02 11:01:10 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-06-02 19:44:18 +0000
commite23bffd65b379aeeb6bb614de81369c130623e92 (patch)
tree7ed966359438344027ffd20d58b5afdb4bb5b3fe /gm
parent219b4e81db683d943da0261438bfdc6139d8f061 (diff)
Remove support in GPU backend for distance vector field.
Also, remvoes SkNormalBevelSource as this was the last use case for the distance vector field. Change-Id: Ib0176c78e500e6b5130310934253a75860245812 Reviewed-on: https://skia-review.googlesource.com/18482 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
Diffstat (limited to 'gm')
-rw-r--r--gm/lightingshaderbevel.cpp268
1 files changed, 0 insertions, 268 deletions
diff --git a/gm/lightingshaderbevel.cpp b/gm/lightingshaderbevel.cpp
deleted file mode 100644
index 9e15a8e7f1..0000000000
--- a/gm/lightingshaderbevel.cpp
+++ /dev/null
@@ -1,268 +0,0 @@
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "gm.h"
-#include "sk_tool_utils.h"
-#include "SkLightingShader.h"
-#include "SkNormalSource.h"
-#include "SkPath.h"
-#include "SkPoint3.h"
-#include "SkShader.h"
-
-
-namespace skiagm {
-
-// This GM exercises lighting shaders when used with bevel SkNormalSource objects.
-class LightingShaderBevelGM : public GM {
-public:
- LightingShaderBevelGM() {
- this->setBGColor(sk_tool_utils::color_to_565(0xFFCCCCCC));
- }
-
-protected:
- SkString onShortName() override {
- return SkString("lightingshaderbevel");
- }
-
- SkISize onISize() override {
- return SkISize::Make(SkScalarCeilToInt(GRID_NUM_COLUMNS * GRID_CELL_WIDTH),
- SkScalarCeilToInt(GRID_NUM_ROWS * GRID_CELL_WIDTH));
- }
-
- void onOnceBeforeDraw() override {
- SkLights::Builder builder;
- const SkVector3 kLightFromUpperRight = SkVector3::Make(0.788f, 0.394f, 0.473f);
-
- builder.add(SkLights::Light::MakeDirectional(SkColor3f::Make(1.0f, 1.0f, 1.0f),
- kLightFromUpperRight));
- builder.setAmbientLightColor(SkColor3f::Make(0.2f, 0.2f, 0.2f));
- fLights = builder.finish();
-
- // fRect is assumed to be square throughout this file
- fRect = SkRect::MakeIWH(kTexSize, kTexSize);
- SkMatrix matrix;
- SkRect bitmapBounds = SkRect::MakeIWH(kTexSize, kTexSize);
- matrix.setRectToRect(bitmapBounds, fRect, SkMatrix::kFill_ScaleToFit);
-
- SkBitmap diffuseMap = sk_tool_utils::create_checkerboard_bitmap(
- kTexSize, kTexSize,
- sk_tool_utils::color_to_565(0x0),
- sk_tool_utils::color_to_565(0xFF804020),
- 8);
- fDiffuse = SkShader::MakeBitmapShader(diffuseMap, SkShader::kClamp_TileMode,
- SkShader::kClamp_TileMode, &matrix);
-
- fConvexPath.moveTo(fRect.width() / 2.0f, 0.0f);
- fConvexPath.lineTo(0.0f, fRect.height());
- fConvexPath.lineTo(fRect.width(), fRect.height());
- fConvexPath.close();
-
- // Creating concave path
- {
- SkScalar x = 0.0f;
- SkScalar y = fRect.height() / 2.0f;
-
- const int NUM_SPIKES = 8;
-
- const SkScalar x0 = x;
- const SkScalar dx = fRect.width() / (NUM_SPIKES * 2);
- const SkScalar dy = SK_Scalar1 * 10;
-
-
- fConcavePath.moveTo(x, y + dy);
- for (int i = 0; i < NUM_SPIKES; i++) {
- x += dx;
- fConcavePath.lineTo(x, y - dy);
- x += dx;
- fConcavePath.lineTo(x, y + dy);
- }
- fConcavePath.lineTo(x, y + (2 * dy));
- fConcavePath.lineTo(x0, y + (2 * dy));
- fConcavePath.close();
- }
- }
-
- // Scales shape around origin, rotates shape around origin, then translates shape to origin
- void positionCTM(SkCanvas *canvas, SkScalar scaleX, SkScalar scaleY, SkScalar rotate) const {
- canvas->translate(kTexSize/2.0f, kTexSize/2.0f);
- canvas->scale(scaleX, scaleY);
- canvas->rotate(rotate);
- canvas->translate(-kTexSize/2.0f, -kTexSize/2.0f);
- }
-
- enum Shape {
- kCircle_Shape,
- kRect_Shape,
- kRRect_Shape,
- kConvexPath_Shape,
- kConcavePath_Shape,
-
- kLast_Shape = kConcavePath_Shape
- };
- void drawShape(enum Shape shape, SkCanvas* canvas, SkScalar scaleX, SkScalar scaleY,
- SkScalar rotate, SkNormalSource::BevelType bevelType, SkScalar bevelHeight) {
- canvas->save();
-
- this->positionCTM(canvas, scaleX, scaleY, rotate);
-
- SkPaint paint;
-
- SkScalar bevelWidth = 10.0f;
- sk_sp<SkNormalSource> normalSource = SkNormalSource::MakeBevel(bevelType, bevelWidth,
- bevelHeight);
-
- paint.setShader(SkLightingShader::Make(fDiffuse, std::move(normalSource), fLights));
- paint.setAntiAlias(true);
- switch(shape) {
- case kCircle_Shape:
- canvas->drawCircle(fRect.centerX(), fRect.centerY(), fRect.width()/2.0f, paint);
- break;
- case kRect_Shape:
- canvas->drawRect(fRect, paint);
- break;
- case kRRect_Shape:
- canvas->drawRoundRect(fRect, 5.0f, 5.0f, paint);
- break;
- case kConvexPath_Shape:
- canvas->drawPath(fConvexPath, paint);
- break;
- case kConcavePath_Shape:
- canvas->drawPath(fConcavePath, paint);
- break;
- default:
- SkDEBUGFAIL("Invalid shape enum for drawShape");
- }
-
- canvas->restore();
- }
-
- void onDraw(SkCanvas* canvas) override {
- SkPaint labelPaint;
- labelPaint.setTypeface(sk_tool_utils::create_portable_typeface("sans-serif",
- SkFontStyle()));
- labelPaint.setAntiAlias(true);
- labelPaint.setTextSize(LABEL_SIZE);
-
- int gridNum = 0;
-
- // Running through all possible parameter combinations
- for (auto bevelType : {SkNormalSource::BevelType::kLinear,
- SkNormalSource::BevelType::kRoundedIn,
- SkNormalSource::BevelType::kRoundedOut}) {
- for (SkScalar bevelHeight: {-7.0f, 7.0f}) {
- for (int shapeInt = 0; shapeInt < NUM_SHAPES; shapeInt++) {
- Shape shape = (Shape)shapeInt;
-
- // Determining position
- SkScalar xPos = (gridNum / GRID_NUM_ROWS) * GRID_CELL_WIDTH;
- SkScalar yPos = (gridNum % GRID_NUM_ROWS) * GRID_CELL_WIDTH;
-
- canvas->save();
-
- canvas->translate(xPos, yPos);
- this->drawShape(shape, canvas, 1.0f, 1.0f, 0.f, bevelType, bevelHeight);
- // Drawing labels
- canvas->translate(0.0f, SkIntToScalar(kTexSize));
- {
- canvas->translate(0.0f, LABEL_SIZE);
- SkString label;
- label.append("bevelType: ");
- switch (bevelType) {
- case SkNormalSource::BevelType::kLinear:
- label.append("linear");
- break;
- case SkNormalSource::BevelType::kRoundedIn:
- label.append("roundedIn");
- break;
- case SkNormalSource::BevelType::kRoundedOut:
- label.append("roundedOut");
- break;
- }
- canvas->drawString(label, 0.0f, 0.0f, labelPaint);
- }
- {
- canvas->translate(0.0f, LABEL_SIZE);
- SkString label;
- label.appendf("bevelHeight: %.1f", bevelHeight);
- canvas->drawString(label, 0.0f, 0.0f, labelPaint);
- }
-
- canvas->restore();
-
- gridNum++;
- }
- }
- }
-
- // Testing rotation
- for (int shapeInt = 0; shapeInt < NUM_SHAPES; shapeInt++) {
- Shape shape = (Shape)shapeInt;
-
- // Determining position
- SkScalar xPos = (gridNum / GRID_NUM_ROWS) * GRID_CELL_WIDTH;
- SkScalar yPos = (gridNum % GRID_NUM_ROWS) * GRID_CELL_WIDTH;
-
- canvas->save();
-
- canvas->translate(xPos, yPos);
- this->drawShape(shape, canvas, SK_ScalarRoot2Over2, SK_ScalarRoot2Over2, 45.0f,
- SkNormalSource::BevelType::kLinear, 7.0f);
-
- // Drawing labels
- canvas->translate(0.0f, SkIntToScalar(kTexSize));
- {
- canvas->translate(0.0f, LABEL_SIZE);
- SkString label;
- label.appendf("bevelType: linear");
- canvas->drawString(label, 0.0f, 0.0f, labelPaint);
- }
- {
- canvas->translate(0.0f, LABEL_SIZE);
- SkString label;
- label.appendf("bevelHeight: %.1f", 7.0f);
- canvas->drawString(label, 0.0f, 0.0f, labelPaint);
- }
- {
- canvas->translate(0.0f, LABEL_SIZE);
- SkString label;
- label.appendf("rotated");
- canvas->drawString(label, 0.0f, 0.0f, labelPaint);
- }
-
- canvas->restore();
-
- gridNum++;
- }
-
- // Making sure NUM_COMBINATIONS_PER_SHAPE is set correctly
- SkASSERT(gridNum == (NUM_COMBINATIONS_PER_SHAPE*NUM_SHAPES));
- }
-
-private:
- static constexpr int kTexSize = 96;
- static constexpr int NUM_SHAPES = kLast_Shape + 1;
- static constexpr int NUM_COMBINATIONS_PER_SHAPE = 7;
- static constexpr int GRID_NUM_ROWS = NUM_SHAPES;
- static constexpr int GRID_NUM_COLUMNS = NUM_COMBINATIONS_PER_SHAPE;
- static constexpr SkScalar LABEL_SIZE = 10.0f;
- static constexpr int NUM_LABELS_PER_CELL = 3;
- static constexpr SkScalar GRID_CELL_WIDTH = kTexSize + 10.0f + NUM_LABELS_PER_CELL * LABEL_SIZE;
-
- sk_sp<SkShader> fDiffuse;
-
- SkRect fRect;
- SkPath fConvexPath;
- SkPath fConcavePath;
- sk_sp<SkLights> fLights;
-
- typedef GM INHERITED;
-};
-
-//////////////////////////////////////////////////////////////////////////////
-
-DEF_GM(return new LightingShaderBevelGM;)
-}