diff options
author | Florin Malita <fmalita@chromium.org> | 2017-05-24 21:15:46 +0000 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-05-24 21:15:57 +0000 |
commit | d93e11ceb427ff433d219081b74d10b8757d0b03 (patch) | |
tree | a893280c0cef7dacada35555281ce8951cad4552 /gm | |
parent | ffce079f4e0ca4ccb7f24aa647eee1de5feb6e02 (diff) |
Revert "SkShaderBase"
This reverts commit 58a756435ca3700d9766a4580bb0771a9774f603.
Reason for revert: g3, Android borkage.
Original change's description:
> SkShaderBase
>
> Introduce a private base class (SkShaderBase), to hide
> implementation details from the public interface (SkShader).
>
> Change-Id: If3ec26ca6abc9da20e3f139c11fdc023bdd85176
> Reviewed-on: https://skia-review.googlesource.com/17241
> Commit-Queue: Florin Malita <fmalita@chromium.org>
> Reviewed-by: Mike Reed <reed@google.com>
>
TBR=mtklein@google.com,fmalita@chromium.org,reed@google.com
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
Change-Id: I32b012ee466dd006c074593f211f43ed602f1078
Reviewed-on: https://skia-review.googlesource.com/17845
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Diffstat (limited to 'gm')
-rw-r--r-- | gm/SkLinearBitmapPipelineGM.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/gm/SkLinearBitmapPipelineGM.cpp b/gm/SkLinearBitmapPipelineGM.cpp index 87566ad43e..f07d2f7efe 100644 --- a/gm/SkLinearBitmapPipelineGM.cpp +++ b/gm/SkLinearBitmapPipelineGM.cpp @@ -16,7 +16,7 @@ #include "SkLinearBitmapPipeline.h" #include "SkXfermodePriv.h" #include "SkPM4fPriv.h" -#include "SkShaderBase.h" +#include "SkShader.h" static void fill_in_bits(SkBitmap& bm, SkIRect ir, SkColor c, bool premul) { bm.allocN32Pixels(ir.width(), ir.height()); @@ -72,11 +72,11 @@ static void draw_rect_orig(SkCanvas* canvas, const SkRect& r, SkColor c, const S paint.setFilterQuality(SkFilterQuality::kNone_SkFilterQuality); } paint.setShader(std::move(shader)); - const SkShaderBase::ContextRec rec(paint, *mat, nullptr, - SkBlitter::PreferredShaderDest(pmsrc.info()), - canvas->imageInfo().colorSpace()); + const SkShader::ContextRec rec(paint, *mat, nullptr, + SkBlitter::PreferredShaderDest(pmsrc.info()), + canvas->imageInfo().colorSpace()); - SkShaderBase::Context* ctx = as_SB(paint.getShader())->makeContext(rec, &alloc); + SkShader::Context* ctx = paint.getShader()->makeContext(rec, &alloc); for (int y = 0; y < ir.height(); y++) { ctx->shadeSpan(0, y, pmdst.writable_addr32(0, y), ir.width()); |