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authorGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-09-09 15:36:26 +0000
committerGravatar bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2013-09-09 15:36:26 +0000
commit82d1223aece4703bc9f3a3612cbabaa8c2f2809b (patch)
tree015b286c683b53ac8c9ee77af93bdc98953384bd /gm
parenta5ed2ae409fae22762014a321e0ea2a334e85830 (diff)
Two and three color GPU gradients without textures.
R=bsalomon@google.com Review URL: https://codereview.chromium.org/22854005 git-svn-id: http://skia.googlecode.com/svn/trunk@11158 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'gm')
-rw-r--r--gm/gradients_no_texture.cpp130
1 files changed, 130 insertions, 0 deletions
diff --git a/gm/gradients_no_texture.cpp b/gm/gradients_no_texture.cpp
new file mode 100644
index 0000000000..05481288fc
--- /dev/null
+++ b/gm/gradients_no_texture.cpp
@@ -0,0 +1,130 @@
+/*
+ * Copyright 2013 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+#include "gm.h"
+#include "SkGradientShader.h"
+
+using namespace skiagm;
+
+struct GradData {
+ int fCount;
+ const SkColor* fColors;
+ const SkScalar* fPos;
+};
+
+static const SkColor gColors[] = {
+ SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE,
+};
+
+static const GradData gGradData[] = {
+ { 1, gColors, NULL },
+ { 2, gColors, NULL },
+ { 3, gColors, NULL },
+ { 4, gColors, NULL },
+};
+
+static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, SkUnitMapper* mapper) {
+ return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos,
+ data.fCount, tm, mapper);
+}
+
+static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, SkUnitMapper* mapper) {
+ SkPoint center;
+ center.set(SkScalarAve(pts[0].fX, pts[1].fX),
+ SkScalarAve(pts[0].fY, pts[1].fY));
+ return SkGradientShader::CreateRadial(center, center.fX, data.fColors,
+ data.fPos, data.fCount, tm, mapper);
+}
+
+static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode, SkUnitMapper* mapper) {
+ SkPoint center;
+ center.set(SkScalarAve(pts[0].fX, pts[1].fX),
+ SkScalarAve(pts[0].fY, pts[1].fY));
+ return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors,
+ data.fPos, data.fCount, mapper);
+}
+
+static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, SkUnitMapper* mapper) {
+ SkPoint center0, center1;
+ center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
+ SkScalarAve(pts[0].fY, pts[1].fY));
+ center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
+ SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
+ return SkGradientShader::CreateTwoPointRadial(
+ center1, (pts[1].fX - pts[0].fX) / 7,
+ center0, (pts[1].fX - pts[0].fX) / 2,
+ data.fColors, data.fPos, data.fCount, tm, mapper);
+}
+
+static SkShader* Make2Conical(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, SkUnitMapper* mapper) {
+ SkPoint center0, center1;
+ SkScalar radius0 = SkScalarDiv(pts[1].fX - pts[0].fX, 10);
+ SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
+ center0.set(pts[0].fX + radius0, pts[0].fY + radius0);
+ center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
+ return SkGradientShader::CreateTwoPointConical(center1, radius1,
+ center0, radius0,
+ data.fColors, data.fPos,
+ data.fCount, tm, mapper);
+}
+
+
+typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data,
+ SkShader::TileMode tm, SkUnitMapper* mapper);
+static const GradMaker gGradMakers[] = {
+ MakeLinear, MakeRadial, MakeSweep, Make2Radial, Make2Conical,
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+class GradientsNoTextureGM : public GM {
+public:
+ GradientsNoTextureGM() {
+ this->setBGColor(0xFFDDDDDD);
+ }
+
+protected:
+ SkString onShortName() SK_OVERRIDE { return SkString("gradients_no_texture"); }
+ virtual SkISize onISize() SK_OVERRIDE { return make_isize(640, 615); }
+
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
+ static const SkPoint kPts[2] = { { 0, 0 },
+ { SkIntToScalar(50), SkIntToScalar(50) } };
+ static const SkShader::TileMode kTM = SkShader::kClamp_TileMode;
+ SkRect kRect = { 0, 0, SkIntToScalar(50), SkIntToScalar(50) };
+ SkPaint paint;
+ paint.setAntiAlias(true);
+
+ canvas->translate(SkIntToScalar(20), SkIntToScalar(20));
+ static const uint8_t kAlphas[] = { 0xff, 0x40 };
+ for (size_t a = 0; a < SK_ARRAY_COUNT(kAlphas); ++a) {
+ for (size_t i = 0; i < SK_ARRAY_COUNT(gGradData); ++i) {
+ canvas->save();
+ for (size_t j = 0; j < SK_ARRAY_COUNT(gGradMakers); ++j) {
+ SkShader* shader = gGradMakers[j](kPts, gGradData[i], kTM, NULL);
+ paint.setShader(shader)->unref();
+ paint.setAlpha(kAlphas[a]);
+ canvas->drawRect(kRect, paint);
+ canvas->translate(0, SkIntToScalar(kRect.height() + 20));
+ }
+ canvas->restore();
+ canvas->translate(SkIntToScalar(kRect.width() + 20), 0);
+ }
+ }
+ }
+
+private:
+ typedef GM INHERITED;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+DEF_GM( return SkNEW(GradientsNoTextureGM));