diff options
author | Florin Malita <fmalita@chromium.org> | 2017-05-25 10:38:07 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2017-05-25 14:59:07 +0000 |
commit | 4aed13889bd9085337e0d4c20df28686687b833b (patch) | |
tree | c48dfc9dd6b64b34849d9fe76b7e790ac1c3d6cd /gm | |
parent | 555ea8e994cede6508a6d8fb6c16f99331b2ed37 (diff) |
Reland of SkShaderBase
Introduce a private base class (SkShaderBase), to hide
implementation details from the public interface (SkShader).
Change-Id: Ib1d76cde880bd51868b97408710f8bb38128e536
Reviewed-on: https://skia-review.googlesource.com/17925
Reviewed-by: Florin Malita <fmalita@chromium.org>
Commit-Queue: Florin Malita <fmalita@chromium.org>
Diffstat (limited to 'gm')
-rw-r--r-- | gm/SkLinearBitmapPipelineGM.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/gm/SkLinearBitmapPipelineGM.cpp b/gm/SkLinearBitmapPipelineGM.cpp index f07d2f7efe..87566ad43e 100644 --- a/gm/SkLinearBitmapPipelineGM.cpp +++ b/gm/SkLinearBitmapPipelineGM.cpp @@ -16,7 +16,7 @@ #include "SkLinearBitmapPipeline.h" #include "SkXfermodePriv.h" #include "SkPM4fPriv.h" -#include "SkShader.h" +#include "SkShaderBase.h" static void fill_in_bits(SkBitmap& bm, SkIRect ir, SkColor c, bool premul) { bm.allocN32Pixels(ir.width(), ir.height()); @@ -72,11 +72,11 @@ static void draw_rect_orig(SkCanvas* canvas, const SkRect& r, SkColor c, const S paint.setFilterQuality(SkFilterQuality::kNone_SkFilterQuality); } paint.setShader(std::move(shader)); - const SkShader::ContextRec rec(paint, *mat, nullptr, - SkBlitter::PreferredShaderDest(pmsrc.info()), - canvas->imageInfo().colorSpace()); + const SkShaderBase::ContextRec rec(paint, *mat, nullptr, + SkBlitter::PreferredShaderDest(pmsrc.info()), + canvas->imageInfo().colorSpace()); - SkShader::Context* ctx = paint.getShader()->makeContext(rec, &alloc); + SkShaderBase::Context* ctx = as_SB(paint.getShader())->makeContext(rec, &alloc); for (int y = 0; y < ir.height(); y++) { ctx->shadeSpan(0, y, pmdst.writable_addr32(0, y), ir.width()); |