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author | sugoi <sugoi@chromium.org> | 2015-03-06 05:16:52 -0800 |
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committer | Commit bot <commit-bot@chromium.org> | 2015-03-06 05:16:52 -0800 |
commit | 4ab3dbb636d07d03df1190c8a2b0a730e30e0d29 (patch) | |
tree | ac3dae56208e9bec344333e4dd87a1d35c87907c /gm | |
parent | 55f0b18ee079b1517f43c08c70f91e1a21928d23 (diff) |
Adding linear interpolation to rgb->yuv conversion
When the UV planes are smaller than the Y plane, doing the upscaling in nearest mode was creating artefacts, so I changed it to use linear interpolation to fix the issue.
BUG=460380
Committed: https://skia.googlesource.com/skia/+/cd9d42c5167a50f1bf20e969343556d61354171b
Review URL: https://codereview.chromium.org/973563002
Diffstat (limited to 'gm')
0 files changed, 0 insertions, 0 deletions