aboutsummaryrefslogtreecommitdiffhomepage
path: root/gm
diff options
context:
space:
mode:
authorGravatar Chris Dalton <csmartdalton@google.com>2018-07-27 12:38:35 -0600
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2018-07-27 19:04:46 +0000
commit49d14e98fe43fdff818e7571c1a61cd5045fedc0 (patch)
tree18d48cd1922c646b6dafa851fbe214c8904aef87 /gm
parentf4f6bbfadac327619a3832acad9c8afe06629b55 (diff)
sksl: Add a "sk_Clockwise" built-in
This allows us to identify clockwise-winding triangles, in terms of Skia device space, in all backends and with all render target origins. Bug: skia: Change-Id: I220e1c459e0129d1cc4dee6458ef94277fbedd21 Reviewed-on: https://skia-review.googlesource.com/142662 Commit-Queue: Chris Dalton <csmartdalton@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Diffstat (limited to 'gm')
-rw-r--r--gm/clockwise.cpp191
1 files changed, 191 insertions, 0 deletions
diff --git a/gm/clockwise.cpp b/gm/clockwise.cpp
new file mode 100644
index 0000000000..3c01a99372
--- /dev/null
+++ b/gm/clockwise.cpp
@@ -0,0 +1,191 @@
+/*
+ * Copyright 2018 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "gm.h"
+
+#include "GrClip.h"
+#include "GrContext.h"
+#include "GrGpuCommandBuffer.h"
+#include "GrMemoryPool.h"
+#include "GrOpFlushState.h"
+#include "GrRenderTargetContext.h"
+#include "GrRenderTargetContextPriv.h"
+#include "GrRenderTarget.h"
+#include "glsl/GrGLSLFragmentShaderBuilder.h"
+#include "glsl/GrGLSLGeometryProcessor.h"
+#include "glsl/GrGLSLVarying.h"
+#include "glsl/GrGLSLVertexGeoBuilder.h"
+
+namespace skiagm {
+
+static constexpr GrGeometryProcessor::Attribute gVertex{"vertex", kFloat2_GrVertexAttribType};
+
+/**
+ * This is a GPU-backend specific test. It ensures that SkSL properly identifies clockwise-winding
+ * triangles (sk_Clockwise), in terms of to Skia device space, in all backends and with all render
+ * target origins. We draw clockwise triangles green and counter-clockwise red.
+ */
+class ClockwiseGM : public GM {
+private:
+ SkString onShortName() final { return SkString("clockwise"); }
+ SkISize onISize() override { return SkISize::Make(300, 200); }
+ void onDraw(SkCanvas*) override;
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// SkSL code.
+
+class ClockwiseTestProcessor : public GrGeometryProcessor {
+public:
+ ClockwiseTestProcessor(bool readSkFragCoord)
+ : GrGeometryProcessor(kClockwiseTestProcessor_ClassID)
+ , fReadSkFragCoord(readSkFragCoord) {
+ this->setVertexAttributeCnt(1);
+ }
+ const char* name() const override { return "ClockwiseTestProcessor"; }
+ void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const final {
+ b->add32(fReadSkFragCoord);
+ }
+ GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final;
+
+private:
+ const Attribute& onVertexAttribute(int i) const override { return gVertex; }
+
+ const bool fReadSkFragCoord;
+
+ friend class GLSLClockwiseTestProcessor;
+};
+
+class GLSLClockwiseTestProcessor : public GrGLSLGeometryProcessor {
+ void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor&,
+ FPCoordTransformIter&& transformIter) override {}
+
+ void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
+ const ClockwiseTestProcessor& proc = args.fGP.cast<ClockwiseTestProcessor>();
+ args.fVaryingHandler->emitAttributes(proc);
+ gpArgs->fPositionVar.set(kFloat2_GrSLType, "vertex");
+ args.fFragBuilder->codeAppendf(
+ "%s = sk_Clockwise ? half4(0,1,0,1) : half4(1,0,0,1);", args.fOutputColor);
+ if (!proc.fReadSkFragCoord) {
+ args.fFragBuilder->codeAppendf("%s = half4(1);", args.fOutputCoverage);
+ } else {
+ // Verify layout(origin_upper_left) on gl_FragCoord does not affect gl_FrontFacing.
+ args.fFragBuilder->codeAppendf("%s = half4(min(sk_FragCoord.y, 1));",
+ args.fOutputCoverage);
+ }
+ }
+};
+
+GrGLSLPrimitiveProcessor* ClockwiseTestProcessor::createGLSLInstance(
+ const GrShaderCaps&) const {
+ return new GLSLClockwiseTestProcessor;
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Draw Op.
+
+class ClockwiseTestOp : public GrDrawOp {
+public:
+ DEFINE_OP_CLASS_ID
+
+ static std::unique_ptr<GrDrawOp> Make(GrContext* context, bool readSkFragCoord, int y = 0) {
+ GrOpMemoryPool* pool = context->contextPriv().opMemoryPool();
+ return pool->allocate<ClockwiseTestOp>(readSkFragCoord, y);
+ }
+
+private:
+ ClockwiseTestOp(bool readSkFragCoord, float y)
+ : GrDrawOp(ClassID()), fReadSkFragCoord(readSkFragCoord), fY(y) {
+ this->setBounds(SkRect::MakeIWH(300, 100), HasAABloat::kNo, IsZeroArea::kNo);
+ }
+
+ const char* name() const override { return "ClockwiseTestOp"; }
+ FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
+ RequiresDstTexture finalize(const GrCaps&, const GrAppliedClip*) override {
+ return RequiresDstTexture::kNo;
+ }
+ bool onCombineIfPossible(GrOp* other, const GrCaps& caps) override { return false; }
+ void onPrepare(GrOpFlushState*) override {}
+ void onExecute(GrOpFlushState* flushState) override {
+ SkPoint vertices[4] = {
+ {100, fY},
+ {0, fY+100},
+ {0, fY},
+ {100, fY+100},
+ };
+ sk_sp<GrBuffer> vertexBuffer(flushState->resourceProvider()->createBuffer(
+ sizeof(vertices), kVertex_GrBufferType, kStatic_GrAccessPattern,
+ GrResourceProvider::kNone_Flag, vertices));
+ GrPipeline pipeline(flushState->drawOpArgs().fProxy, GrPipeline::ScissorState::kDisabled,
+ SkBlendMode::kPlus);
+ GrMesh mesh(GrPrimitiveType::kTriangleStrip);
+ mesh.setNonIndexedNonInstanced(4);
+ mesh.setVertexData(vertexBuffer.get());
+ flushState->rtCommandBuffer()->draw(ClockwiseTestProcessor(fReadSkFragCoord), pipeline,
+ nullptr, nullptr, &mesh, 1, SkRect::MakeIWH(100, 100));
+ }
+
+ const bool fReadSkFragCoord;
+ const float fY;
+
+ friend class ::GrOpMemoryPool; // for ctor
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// Test.
+
+void ClockwiseGM::onDraw(SkCanvas* canvas) {
+ GrContext* ctx = canvas->getGrContext();
+ GrRenderTargetContext* rtc = canvas->internal_private_accessTopLayerRenderTargetContext();
+ if (!ctx || !rtc) {
+ DrawGpuOnlyMessage(canvas);
+ return;
+ }
+
+ rtc->clear(nullptr, GrColorPackRGBA(0,0,0,255),
+ GrRenderTargetContext::CanClearFullscreen::kYes);
+
+ // Draw the test directly to the frame buffer.
+ rtc->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, false, 0));
+ rtc->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, true, 100));
+
+ // Draw the test to an off-screen, top-down render target.
+ if (auto topLeftRTC = ctx->contextPriv().makeDeferredRenderTargetContext(
+ SkBackingFit::kExact, 100, 200, rtc->accessRenderTarget()->config(),
+ nullptr, 1, GrMipMapped::kNo, kTopLeft_GrSurfaceOrigin, nullptr,
+ SkBudgeted::kYes)) {
+ topLeftRTC->clear(nullptr, 0, GrRenderTargetContext::CanClearFullscreen::kYes);
+ topLeftRTC->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, false, 0));
+ topLeftRTC->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, true, 100));
+ rtc->drawTexture(GrNoClip(), sk_ref_sp(topLeftRTC->asTextureProxy()),
+ GrSamplerState::Filter::kNearest, 0xffffffff, {0,0,100,200},
+ {100,0,200,200}, GrAA::kNo,
+ SkCanvas::SrcRectConstraint::kStrict_SrcRectConstraint, SkMatrix::I(),
+ nullptr);
+ }
+
+ // Draw the test to an off-screen, bottom-up render target.
+ if (auto topLeftRTC = ctx->contextPriv().makeDeferredRenderTargetContext(
+ SkBackingFit::kExact, 100, 200, rtc->accessRenderTarget()->config(),
+ nullptr, 1, GrMipMapped::kNo, kBottomLeft_GrSurfaceOrigin, nullptr,
+ SkBudgeted::kYes)) {
+ topLeftRTC->clear(nullptr, 0, GrRenderTargetContext::CanClearFullscreen::kYes);
+ topLeftRTC->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, false, 0));
+ topLeftRTC->priv().testingOnly_addDrawOp(ClockwiseTestOp::Make(ctx, true, 100));
+ rtc->drawTexture(GrNoClip(), sk_ref_sp(topLeftRTC->asTextureProxy()),
+ GrSamplerState::Filter::kNearest, 0xffffffff, {0,0,100,200},
+ {200,0,300,200}, GrAA::kNo,
+ SkCanvas::SrcRectConstraint::kStrict_SrcRectConstraint, SkMatrix::I(),
+ nullptr);
+ }
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+DEF_GM( return new ClockwiseGM(); )
+
+}