aboutsummaryrefslogtreecommitdiffhomepage
path: root/gm
diff options
context:
space:
mode:
authorGravatar Chris Dalton <csmartdalton@google.com>2017-12-10 16:41:45 -0700
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2017-12-11 17:27:38 +0000
commit2326177e3499d96e1e5df68504cc98764d80209a (patch)
tree4178ee42f8e82bb0ea2edcc1399c5663c4954356 /gm
parent30c48065dd4c200c5b37256ff943bc2032f2a9fb (diff)
CCPR: Don't use instanced draw calls with geometry shaders
It isn't necessary for the vertex shader to know all the points because everything happens in the geometry shader. It's simpler to use regular vertex arrays instead. Bug: skia: Change-Id: I7bf83180476fbe0ab01492611cd72e72b3f7d4f2 Reviewed-on: https://skia-review.googlesource.com/82881 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Chris Dalton <csmartdalton@google.com>
Diffstat (limited to 'gm')
0 files changed, 0 insertions, 0 deletions