diff options
author | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2011-07-18 21:19:31 +0000 |
---|---|---|
committer | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | 2011-07-18 21:19:31 +0000 |
commit | 1936f26a0fe6fcdbb384562d5d9e631c3ba85536 (patch) | |
tree | 6d8d7e3809c70984bbf7a54dc096e7d783003e99 /gm/tinybitmap.cpp | |
parent | 5c63865b529eb5714e41419dfa23c70d26ff6e4e (diff) |
Add tinybitmap gm and windows baselines.
Review URL: http://codereview.appspot.com/4674048/
git-svn-id: http://skia.googlecode.com/svn/trunk@1888 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'gm/tinybitmap.cpp')
-rw-r--r-- | gm/tinybitmap.cpp | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/gm/tinybitmap.cpp b/gm/tinybitmap.cpp new file mode 100644 index 0000000000..d309970b27 --- /dev/null +++ b/gm/tinybitmap.cpp @@ -0,0 +1,61 @@ +#include "gm.h" +#include "SkColorPriv.h" +#include "SkShader.h" +#include "SkCanvas.h" +#include "SkUtils.h" + +namespace skiagm { + +static SkBitmap make_bitmap() { + SkBitmap bm; + + SkColorTable* ctable = new SkColorTable(1); + SkPMColor* c = ctable->lockColors(); + c[0] = SkPackARGB32(0x80, 0x80, 0, 0); + ctable->unlockColors(true); + + bm.setConfig(SkBitmap::kIndex8_Config, 1, 1); + bm.allocPixels(ctable); + ctable->unref(); + + bm.lockPixels(); + *bm.getAddr8(0, 0) = 0; + bm.unlockPixels(); + return bm; +} + +class TinyBitmapGM : public GM { + SkBitmap fBM; +public: + TinyBitmapGM() { + fBM = make_bitmap(); + } + +protected: + SkString onShortName() { + return SkString("tinybitmap"); + } + + virtual SkISize onISize() { return make_isize(100, 100); } + + virtual void onDraw(SkCanvas* canvas) { + canvas->drawColor(0xFFDDDDDD); + SkShader* s = + SkShader::CreateBitmapShader(fBM, SkShader::kRepeat_TileMode, + SkShader::kMirror_TileMode); + SkPaint paint; + paint.setAlpha(0x80); + paint.setShader(s)->unref(); + canvas->drawPaint(paint); + } + +private: + typedef GM INHERITED; +}; + +////////////////////////////////////////////////////////////////////////////// + +static GM* MyFactory(void*) { return new TinyBitmapGM; } +static GMRegistry reg(MyFactory); + +} |