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authorGravatar reed <reed@google.com>2016-03-13 13:01:57 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-03-13 13:01:57 -0700
commit9283d20afc27571f7a871d1bd1100dd5df584941 (patch)
tree3688fa1847d47e1f2493b040bbe91594f6274cf0 /gm/tiledscaledbitmap.cpp
parentce563cdd48ec7ce4e0420dd88760df9be9dba50c (diff)
Revert of more shader-->sp conversions (patchset #5 id:80001 of https://codereview.chromium.org/1789633002/ )
Reason for revert: seems to have changed pictureshadertile Original issue's description: > more shader-->sp conversions > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1789633002 > > Committed: https://skia.googlesource.com/skia/+/ce563cdd48ec7ce4e0420dd88760df9be9dba50c TBR=fmalita@chromium.org # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1790353002
Diffstat (limited to 'gm/tiledscaledbitmap.cpp')
-rw-r--r--gm/tiledscaledbitmap.cpp9
1 files changed, 6 insertions, 3 deletions
diff --git a/gm/tiledscaledbitmap.cpp b/gm/tiledscaledbitmap.cpp
index d74d40bf49..daecbb05e2 100644
--- a/gm/tiledscaledbitmap.cpp
+++ b/gm/tiledscaledbitmap.cpp
@@ -1,10 +1,10 @@
+
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
-
#include "gm.h"
#include "Resources.h"
@@ -14,6 +14,7 @@
#include "SkShader.h"
#include "SkStream.h"
+
/***
*
* This GM reproduces Skia bug 2904, in which a tiled bitmap shader was failing to draw correctly
@@ -63,8 +64,10 @@ protected:
mat.setScale(121.f/360.f, 93.f/288.f);
mat.postTranslate(-72, -72);
- paint.setShader(SkShader::MakeBitmapShader(fBitmap, SkShader::kRepeat_TileMode,
- SkShader::kRepeat_TileMode, &mat));
+ SkShader *shader = SkShader::CreateBitmapShader(fBitmap, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, &mat);
+ paint.setShader(shader);
+
+ SkSafeUnref(shader);
canvas->drawRectCoords(8,8,1008, 608, paint);
}