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authorGravatar mtklein <mtklein@chromium.org>2014-10-07 11:46:39 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-10-07 11:46:39 -0700
commit65be97d1a1eb5923b078bd1e7ec1e7da6e6427e2 (patch)
treee2a02f05975a6a4786cfca1a08697bfd96cc07de /gm/texturedomaineffect.cpp
parentd99741cbbe449b3f27eb2eaada26abb38e5a568a (diff)
Stay in floats as much as possible in SkTileGrid, particularly in insert.
SkTileGrid::insert() is about 15% of recording time before this CL, which reduces it to ~10%. Next steps are looking into some of the TODOs I've left myself, and vectorizing the math. Most of the win here comes from converting integer divisions into float multiplies. BUG=skia:1021 Review URL: https://codereview.chromium.org/615853007
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