diff options
author | 2014-12-09 13:31:14 -0800 | |
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committer | 2014-12-09 13:31:15 -0800 | |
commit | 2e3b3e369d79e78f7635d4c20e83a47ab571bdf2 (patch) | |
tree | 95378f3e35a21192f0db62e60bc6e408803050b7 /gm/texturedomaineffect.cpp | |
parent | f3c78ccf5694d22d2e4a7061a80399a7e69b59db (diff) |
This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated).
In addition, NVPR makes this very complicated, and I haven't quite figured out a good way to handle it, so for now color and coverage DO live on optstate, but I will figure out some way to refactor that in future CLs.
BUG=skia:
Review URL: https://codereview.chromium.org/783763002
Diffstat (limited to 'gm/texturedomaineffect.cpp')
-rw-r--r-- | gm/texturedomaineffect.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/gm/texturedomaineffect.cpp b/gm/texturedomaineffect.cpp index efa753183a..beb98b6dd3 100644 --- a/gm/texturedomaineffect.cpp +++ b/gm/texturedomaineffect.cpp @@ -132,10 +132,9 @@ protected: viewMatrix.setTranslate(x, y); GrDrawState drawState(viewMatrix); drawState.setRenderTarget(rt); - drawState.setColor(0xffffffff); drawState.addColorProcessor(fp); - tt.target()->drawSimpleRect(&drawState, renderRect); + tt.target()->drawSimpleRect(&drawState, GrColor_WHITE, renderRect); x += renderRect.width() + kTestPad; } y += renderRect.height() + kTestPad; |