diff options
author | 2017-01-24 16:24:41 -0500 | |
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committer | 2017-01-24 22:03:40 +0000 | |
commit | 901f29ad3e38b7072a2abef5ff1665cd755d21a2 (patch) | |
tree | 8b231c4cf579b0c591014c5287790b40d38e8868 /gm/texdata.cpp | |
parent | c8c901fc36816b9a2603a8c129cdca1d2b4d7fe2 (diff) |
Allow GrSingleTextureEffect to take GrTextureProxies
Change-Id: I1dd441a5838f665c6815a5c629f5763f43f66e09
Reviewed-on: https://skia-review.googlesource.com/7429
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'gm/texdata.cpp')
-rw-r--r-- | gm/texdata.cpp | 115 |
1 files changed, 68 insertions, 47 deletions
diff --git a/gm/texdata.cpp b/gm/texdata.cpp index 372ff5dc11..70afd22ec5 100644 --- a/gm/texdata.cpp +++ b/gm/texdata.cpp @@ -11,13 +11,56 @@ #if SK_SUPPORT_GPU #include "GrContext.h" +#include "GrContextPriv.h" #include "GrRenderTargetContext.h" +#include "GrTextureContext.h" #include "GrFixedClip.h" #include "SkColorPriv.h" #include "effects/GrPorterDuffXferProcessor.h" #include "effects/GrSimpleTextureEffect.h" constexpr int S = 200; +constexpr int kStride = 2 * S; + +// Fill in the pixels: +// gray | white +// ------------- +// black | gray +static void fill_in_pixels(SkPMColor* pixels) { + const SkPMColor gray = SkPackARGB32(0x40, 0x40, 0x40, 0x40); + const SkPMColor white = SkPackARGB32(0xff, 0xff, 0xff, 0xff); + const SkPMColor black = SkPackARGB32(0x00, 0x00, 0x00, 0x00); + + int offset = 0; + + // fill upper-left + for (int y = 0; y < S; ++y) { + for (int x = 0; x < S; ++x) { + pixels[offset + y * kStride + x] = gray; + } + } + // fill upper-right + offset = S; + for (int y = 0; y < S; ++y) { + for (int x = 0; x < S; ++x) { + pixels[offset + y * kStride + x] = white; + } + } + // fill lower left + offset = S * kStride; + for (int y = 0; y < S; ++y) { + for (int x = 0; x < S; ++x) { + pixels[offset + y * kStride + x] = black; + } + } + // fill lower right + offset = S * kStride + S; + for (int y = 0; y < S; ++y) { + for (int x = 0; x < S; ++x) { + pixels[offset + y * kStride + x] = gray; + } + } +} DEF_SIMPLE_GM_BG(texdata, canvas, 2 * S, 2 * S, SK_ColorBLACK) { GrRenderTargetContext* renderTargetContext = @@ -32,56 +75,35 @@ DEF_SIMPLE_GM_BG(texdata, canvas, 2 * S, 2 * S, SK_ColorBLACK) { return; } + const SkImageInfo ii = SkImageInfo::Make(S, S, kBGRA_8888_SkColorType, kPremul_SkAlphaType); + SkAutoTArray<SkPMColor> gTextureData((2 * S) * (2 * S)); - constexpr int stride = 2 * S; - const SkPMColor gray = SkPackARGB32(0x40, 0x40, 0x40, 0x40); - const SkPMColor white = SkPackARGB32(0xff, 0xff, 0xff, 0xff); const SkPMColor red = SkPackARGB32(0x80, 0x80, 0x00, 0x00); const SkPMColor blue = SkPackARGB32(0x80, 0x00, 0x00, 0x80); const SkPMColor green = SkPackARGB32(0x80, 0x00, 0x80, 0x00); - const SkPMColor black = SkPackARGB32(0x00, 0x00, 0x00, 0x00); for (int i = 0; i < 2; ++i) { - int offset = 0; - // fill upper-left - for (int y = 0; y < S; ++y) { - for (int x = 0; x < S; ++x) { - gTextureData[offset + y * stride + x] = gray; - } - } - // fill upper-right - offset = S; - for (int y = 0; y < S; ++y) { - for (int x = 0; x < S; ++x) { - gTextureData[offset + y * stride + x] = white; - } - } - // fill lower left - offset = S * stride; - for (int y = 0; y < S; ++y) { - for (int x = 0; x < S; ++x) { - gTextureData[offset + y * stride + x] = black; - } - } - // fill lower right - offset = S * stride + S; - for (int y = 0; y < S; ++y) { - for (int x = 0; x < S; ++x) { - gTextureData[offset + y * stride + x] = gray; - } - } + fill_in_pixels(gTextureData.get()); GrSurfaceDesc desc; desc.fOrigin = i ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOrigin; - desc.fConfig = kSkia8888_GrPixelConfig; + desc.fConfig = kBGRA_8888_GrPixelConfig; desc.fWidth = 2 * S; desc.fHeight = 2 * S; - GrTexture* texture = context->textureProvider()->createTexture( - desc, SkBudgeted::kNo, gTextureData.get(), 0); - if (!texture) { + sk_sp<GrSurfaceProxy> proxy = GrSurfaceProxy::MakeDeferred(*context->caps(), + context->textureProvider(), + desc, SkBudgeted::kNo, + gTextureData.get(), 0); + if (!proxy) { + return; + } + + sk_sp<GrSurfaceContext> tContext = context->contextPriv().makeWrappedSurfaceContext( + std::move(proxy), nullptr); + + if (!tContext) { return; } - sk_sp<GrTexture> au(texture); // setup new clip GrFixedClip clip(SkIRect::MakeWH(2*S, 2*S)); @@ -91,29 +113,28 @@ DEF_SIMPLE_GM_BG(texdata, canvas, 2 * S, 2 * S, SK_ColorBLACK) { SkMatrix vm; if (i) { - vm.setRotate(90 * SK_Scalar1, - S * SK_Scalar1, - S * SK_Scalar1); + vm.setRotate(90 * SK_Scalar1, S * SK_Scalar1, S * SK_Scalar1); } else { vm.reset(); } - paint.addColorTextureProcessor(texture, nullptr, vm); + paint.addColorTextureProcessor(context, sk_ref_sp(tContext->asDeferredTexture()), + nullptr, vm); renderTargetContext->drawRect(clip, GrPaint(paint), GrAA::kNo, vm, SkRect::MakeWH(2 * S, 2 * S)); // now update the lower right of the texture in first pass // or upper right in second pass - offset = 0; for (int y = 0; y < S; ++y) { for (int x = 0; x < S; ++x) { - gTextureData[offset + y * stride + x] = - ((x + y) % 2) ? (i ? green : red) : blue; + gTextureData[y * kStride + x] = ((x + y) % 2) ? (i ? green : red) : blue; } } - texture->writePixels(S, (i ? 0 : S), S, S, - texture->config(), gTextureData.get(), - 4 * stride); + + if (!tContext->writePixels(ii, gTextureData.get(), 4 * kStride, S, i ? 0 : S)) { + continue; + } + renderTargetContext->drawRect(clip, std::move(paint), GrAA::kNo, vm, SkRect::MakeWH(2 * S, 2 * S)); } |