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authorGravatar reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-01-25 16:46:20 +0000
committerGravatar reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>2014-01-25 16:46:20 +0000
commiteb9a46cbbb475e862a084aa2224ec18d4ac5e95b (patch)
tree3e0f1b499eb5567989e23ec5b43977d43f6e3200 /gm/shadertext.cpp
parentd2ac07b64b7d46e81d00d389781f9f83810f0095 (diff)
add legacy/helper allocN32Pixels, and convert gm to use it
This is an intermediate api, but might help us quickly get to a point where no one is creating bitmaps in a 2-step process (setConfig + alloc). BUG=skia: R=halcanary@google.com Review URL: https://codereview.chromium.org/140593005 git-svn-id: http://skia.googlecode.com/svn/trunk@13182 2bbb7eff-a529-9590-31e7-b0007b416f81
Diffstat (limited to 'gm/shadertext.cpp')
-rw-r--r--gm/shadertext.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/gm/shadertext.cpp b/gm/shadertext.cpp
index 412516b914..eccd8cbe12 100644
--- a/gm/shadertext.cpp
+++ b/gm/shadertext.cpp
@@ -13,8 +13,7 @@
namespace skiagm {
static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) {
- bm->setConfig(config, w, h);
- bm->allocPixels();
+ bm->allocConfigPixels(config, w, h);
bm->eraseColor(SK_ColorTRANSPARENT);
SkCanvas canvas(*bm);