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authorGravatar mtklein <mtklein@chromium.org>2016-09-01 11:24:54 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-09-01 11:24:54 -0700
commitdbfd7ab10883f173f5c1b653a233e18dc6142002 (patch)
treea69ab168400f1d270d6047e1d8edf956cb6e5442 /gm/shadertext.cpp
parent0b629ec73210161a6ba869a44a3c4ffd5a27dab9 (diff)
Replace a lot of 'static const' with 'constexpr' or 'const'.
'static const' means, there must be at most one of these, and initialize it at compile time if possible or runtime if necessary. This leads to unexpected code execution, and TSAN* will complain about races on the guard variables. Generally 'constexpr' or 'const' are better choices. Neither can cause races: they're either intialized at compile time (constexpr) or intialized each time independently (const). This CL prefers constexpr where possible, and uses const where not. It even prefers constexpr over const where they don't make a difference... I want to have lots of examples of constexpr for people to see and mimic. The scoped-to-class static has nothing to do with any of this, and is not changed. * Not yet on the bots, which use an older TSAN. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2300623005 Review-Url: https://codereview.chromium.org/2300623005
Diffstat (limited to 'gm/shadertext.cpp')
-rw-r--r--gm/shadertext.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/gm/shadertext.cpp b/gm/shadertext.cpp
index f794481399..7d54e77a9a 100644
--- a/gm/shadertext.cpp
+++ b/gm/shadertext.cpp
@@ -37,11 +37,11 @@ struct GradData {
const SkScalar* fPos;
};
-static const SkColor gColors[] = {
+constexpr SkColor gColors[] = {
SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK
};
-static const GradData gGradData[] = {
+constexpr GradData gGradData[] = {
{ 2, gColors, nullptr },
{ 5, gColors, nullptr },
};
@@ -79,7 +79,7 @@ static sk_sp<SkShader> Make2Conical(const SkPoint pts[2], const GradData& data,
typedef sk_sp<SkShader> (*GradMaker)(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm);
-static const GradMaker gGradMakers[] = {
+constexpr GradMaker gGradMakers[] = {
MakeLinear, MakeRadial, MakeSweep, Make2Conical
};
@@ -119,9 +119,9 @@ protected:
SkShader::kMirror_TileMode
};
- static const int gradCount = SK_ARRAY_COUNT(gGradData) *
+ constexpr int gradCount = SK_ARRAY_COUNT(gGradData) *
SK_ARRAY_COUNT(gGradMakers);
- static const int bmpCount = SK_ARRAY_COUNT(tileModes) *
+ constexpr int bmpCount = SK_ARRAY_COUNT(tileModes) *
SK_ARRAY_COUNT(tileModes);
sk_sp<SkShader> shaders[gradCount + bmpCount];
@@ -158,9 +158,9 @@ protected:
false);
path.close();
- static const int testsPerCol = 8;
- static const int rowHeight = 60;
- static const int colWidth = 300;
+ constexpr int testsPerCol = 8;
+ constexpr int rowHeight = 60;
+ constexpr int colWidth = 300;
canvas->save();
for (int s = 0; s < static_cast<int>(SK_ARRAY_COUNT(shaders)); s++) {
canvas->save();