aboutsummaryrefslogtreecommitdiffhomepage
path: root/gm/rrects.cpp
diff options
context:
space:
mode:
authorGravatar Brian Osman <brianosman@google.com>2016-10-27 14:47:55 -0400
committerGravatar Skia Commit-Bot <skia-commit-bot@chromium.org>2016-10-27 19:14:09 +0000
commit1105224f9701e57ec5ce0354d6a380b664f5c638 (patch)
tree2b6f3db0bfd99da5e22adabc0da37d9271c8b543 /gm/rrects.cpp
parent6e74412a9cf1ffa44271a55b42f18e8a0813a0a2 (diff)
Rename GrDrawContext to GrRenderTargetContext
This is in preparation for GrTextureContext and GrSurfaceContext BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4030 Change-Id: Ie58c93052e68f3f1f5fe8d15d63760de274a6fbd Reviewed-on: https://skia-review.googlesource.com/4030 Commit-Queue: Brian Osman <brianosman@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
Diffstat (limited to 'gm/rrects.cpp')
-rw-r--r--gm/rrects.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/gm/rrects.cpp b/gm/rrects.cpp
index 1f47f77daa..6e0995d503 100644
--- a/gm/rrects.cpp
+++ b/gm/rrects.cpp
@@ -8,7 +8,7 @@
#include "gm.h"
#if SK_SUPPORT_GPU
#include "GrContext.h"
-#include "GrDrawContextPriv.h"
+#include "GrRenderTargetContextPriv.h"
#include "batches/GrDrawBatch.h"
#include "batches/GrRectBatchFactory.h"
#include "effects/GrRRectEffect.h"
@@ -62,8 +62,9 @@ protected:
SkISize onISize() override { return SkISize::Make(kImageWidth, kImageHeight); }
void onDraw(SkCanvas* canvas) override {
- GrDrawContext* drawContext = canvas->internal_private_accessTopLayerDrawContext();
- if (kEffect_Type == fType && !drawContext) {
+ GrRenderTargetContext* renderTargetContext =
+ canvas->internal_private_accessTopLayerRenderTargetContext();
+ if (kEffect_Type == fType && !renderTargetContext) {
skiagm::GM::DrawGpuOnlyMessage(canvas);
return;
}
@@ -117,7 +118,8 @@ protected:
SkAutoTUnref<GrDrawBatch> batch(
GrRectBatchFactory::CreateNonAAFill(0xff000000, SkMatrix::I(),
bounds, nullptr, nullptr));
- drawContext->drawContextPriv().testingOnly_drawBatch(grPaint, batch);
+ renderTargetContext->renderTargetContextPriv().testingOnly_drawBatch(
+ grPaint, batch);
} else {
drew = false;
}