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authorGravatar fmalita <fmalita@chromium.org>2014-12-08 11:13:27 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2014-12-08 11:13:27 -0800
commita2bd24fd15378d0a25d79b4aa2d76dddc4cf564c (patch)
tree7a503f1cffb0e8026a5845798b53fc5a70d15e4e /gm/pictureshadertile.cpp
parentcf56009d9058d25933d9840bf6cf9fdf6a80f647 (diff)
Tweak SkPictureShader's tile semantics.
Currently, the tile offset is added when drawing the picture. This might have made a tiny bit of sense when the picture was always positioned at origin, but with a picture cull rect offset things looks really strange. For example, to specify a tile == the picture cull rect we have to pass in [-cullrect.x, -cullrect.y, cullrect.width, cullrect.height]. Yikes. (there's also a bug when not passing a tile, as we use a default tile == cullrect but don't compensate for the above oddity) This changes the semantics of the tile offset: it is now subtracted when drawing the picture tile. As a consequence, one can pass in a tile equal to the cull rect and get the expected behavior (same when not passing a tile). This will require a minor Blink change with the roll, as one client works around the current behavior: https://codereview.chromium.org/789503003 R=reed@google.com,robertphillips@google.com BUG=440046 Review URL: https://codereview.chromium.org/733203005
Diffstat (limited to 'gm/pictureshadertile.cpp')
-rw-r--r--gm/pictureshadertile.cpp70
1 files changed, 43 insertions, 27 deletions
diff --git a/gm/pictureshadertile.cpp b/gm/pictureshadertile.cpp
index ecea55334b..ae87a5534d 100644
--- a/gm/pictureshadertile.cpp
+++ b/gm/pictureshadertile.cpp
@@ -21,50 +21,69 @@ static const struct {
SkScalar offsetX, offsetY;
} tiles[] = {
{ 0, 0, 1, 1, 0, 0 },
- { 0.5f, 0.5f, 1, 1, 0, 0 },
{ -0.5f, -0.5f, 1, 1, 0, 0 },
+ { 0.5f, 0.5f, 1, 1, 0, 0 },
{ 0, 0, 1.5f, 1.5f, 0, 0 },
- { 0.5f, 0.5f, 1.5f, 1.5f, 0, 0 },
{ -0.5f, -0.5f, 1.5f, 1.5f, 0, 0 },
+ { 0.5f, 0.5f, 1.5f, 1.5f, 0, 0 },
{ 0, 0, 0.5f, 0.5f, 0, 0 },
- { -0.25f, -0.25f, 0.5f, 0.5f, 0, 0 },
{ 0.25f, 0.25f, 0.5f, 0.5f, 0, 0 },
+ { -0.25f, -0.25f, 0.5f, 0.5f, 0, 0 },
{ 0, 0, 1, 1, 0.5f, 0.5f },
- { 0.5f, 0.5f, 1, 1, 0.5f, 0.5f },
{ -0.5f, -0.5f, 1, 1, 0.5f, 0.5f },
+ { 0.5f, 0.5f, 1, 1, 0.5f, 0.5f },
{ 0, 0, 1.5f, 1.5f, 0.5f, 0.5f },
- { 0.5f, 0.5f, 1.5f, 1.5f, 0.5f, 0.5f },
{ -0.5f, -0.5f, 1.5f, 1.5f, 0.5f, 0.5f },
+ { 0.5f, 0.5f, 1.5f, 1.5f, 0.5f, 0.5f },
{ 0, 0, 1.5f, 1, 0, 0 },
- { 0.5f, 0.5f, 1.5f, 1, 0, 0 },
{ -0.5f, -0.5f, 1.5f, 1, 0, 0 },
+ { 0.5f, 0.5f, 1.5f, 1, 0, 0 },
{ 0, 0, 0.5f, 1, 0, 0 },
- { -0.25f, -0.25f, 0.5f, 1, 0, 0 },
{ 0.25f, 0.25f, 0.5f, 1, 0, 0 },
+ { -0.25f, -0.25f, 0.5f, 1, 0, 0 },
{ 0, 0, 1, 1.5f, 0, 0 },
- { 0.5f, 0.5f, 1, 1.5f, 0, 0 },
{ -0.5f, -0.5f, 1, 1.5f, 0, 0 },
+ { 0.5f, 0.5f, 1, 1.5f, 0, 0 },
{ 0, 0, 1, 0.5f, 0, 0 },
- { -0.25f, -0.25f, 1, 0.5f, 0, 0 },
{ 0.25f, 0.25f, 1, 0.5f, 0, 0 },
+ { -0.25f, -0.25f, 1, 0.5f, 0, 0 },
};
class PictureShaderTileGM : public skiagm::GM {
-public:
- PictureShaderTileGM() {
+protected:
+ virtual uint32_t onGetFlags() const SK_OVERRIDE {
+ return kSkipTiled_Flag;
+ }
+
+ virtual SkString onShortName() SK_OVERRIDE {
+ return SkString("pictureshadertile");
+ }
+
+ virtual SkISize onISize() SK_OVERRIDE {
+ return SkISize::Make(800, 600);
+ }
+
+ virtual void onOnceBeforeDraw() SK_OVERRIDE {
SkPictureRecorder recorder;
- SkCanvas* pictureCanvas = recorder.beginRecording(kPictureSize, kPictureSize, NULL, 0);
+ SkCanvas* pictureCanvas = recorder.beginRecording(kPictureSize, kPictureSize);
drawScene(pictureCanvas, kPictureSize);
SkAutoTUnref<SkPicture> picture(recorder.endRecording());
+ SkPoint offset = SkPoint::Make(100, 100);
+ pictureCanvas = recorder.beginRecording(SkRect::MakeXYWH(offset.x(), offset.y(),
+ kPictureSize, kPictureSize));
+ pictureCanvas->translate(offset.x(), offset.y());
+ drawScene(pictureCanvas, kPictureSize);
+ SkAutoTUnref<SkPicture> offsetPicture(recorder.endRecording());
+
for (unsigned i = 0; i < SK_ARRAY_COUNT(tiles); ++i) {
SkRect tile = SkRect::MakeXYWH(tiles[i].x * kPictureSize,
tiles[i].y * kPictureSize,
@@ -75,27 +94,24 @@ public:
tiles[i].offsetY * kPictureSize);
localMatrix.postScale(kFillSize / (2 * kPictureSize),
kFillSize / (2 * kPictureSize));
- fShaders[i].reset(SkShader::CreatePictureShader(picture,
+
+ SkPicture* picturePtr = picture.get();
+ SkRect* tilePtr = &tile;
+
+ if (tile == SkRect::MakeWH(kPictureSize, kPictureSize)) {
+ // When the tile == picture bounds, exercise the picture + offset path.
+ picturePtr = offsetPicture.get();
+ tilePtr = NULL;
+ }
+
+ fShaders[i].reset(SkShader::CreatePictureShader(picturePtr,
SkShader::kRepeat_TileMode,
SkShader::kRepeat_TileMode,
&localMatrix,
- &tile));
+ tilePtr));
}
}
-protected:
- virtual uint32_t onGetFlags() const SK_OVERRIDE {
- return kSkipTiled_Flag;
- }
-
- virtual SkString onShortName() SK_OVERRIDE {
- return SkString("pictureshadertile");
- }
-
- virtual SkISize onISize() SK_OVERRIDE {
- return SkISize::Make(800, 600);
- }
-
virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
canvas->clear(SK_ColorBLACK);