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authorGravatar robertphillips <robertphillips@google.com>2014-08-29 08:03:56 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2014-08-29 08:03:56 -0700
commita8d7f0b13cd4c6d773fcf055fe17db75d260fa05 (patch)
tree37e85b212ccd5761b9a736282e75ebf838840798 /gm/pictureshader.cpp
parent77d724c07878b21602e96e095f6a446c429a079a (diff)
Try out scalar picture sizes
This paves the way for removing the 'fTile' parameter from SkPictureShader (although that should be a different CL). If we like this we could also move to providing an entire cull SkRect. R=reed@google.com, mtklein@google.com, fmalita@google.com, fmalita@chromium.org Author: robertphillips@google.com Review URL: https://codereview.chromium.org/513983002
Diffstat (limited to 'gm/pictureshader.cpp')
-rw-r--r--gm/pictureshader.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/gm/pictureshader.cpp b/gm/pictureshader.cpp
index 0b0a99e026..152cdf37a4 100644
--- a/gm/pictureshader.cpp
+++ b/gm/pictureshader.cpp
@@ -30,14 +30,12 @@ public:
// Build the picture.
SkPictureRecorder recorder;
- SkCanvas* pictureCanvas = recorder.beginRecording(SkScalarRoundToInt(tileSize),
- SkScalarRoundToInt(tileSize),
- NULL, 0);
+ SkCanvas* pictureCanvas = recorder.beginRecording(tileSize, tileSize, NULL, 0);
this->drawTile(pictureCanvas);
fPicture.reset(recorder.endRecording());
// Build a reference bitmap.
- fBitmap.allocN32Pixels(SkScalarRoundToInt(tileSize), SkScalarRoundToInt(tileSize));
+ fBitmap.allocN32Pixels(SkScalarCeilToInt(tileSize), SkScalarCeilToInt(tileSize));
fBitmap.eraseColor(SK_ColorTRANSPARENT);
SkCanvas bitmapCanvas(fBitmap);
this->drawTile(&bitmapCanvas);