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authorGravatar caryclark <caryclark@google.com>2016-03-01 09:42:03 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2016-03-01 09:42:03 -0800
commite3e8c727413f9473e139b69d43f89b8884e732d7 (patch)
tree1b1f9b69903a870170b0ab7b5693cdc6b0855735 /gm/pathfill.cpp
parent9ea8acdf3ff8b7787e59de8c393e12a72b34ddc0 (diff)
add gm for distance field bug
Added gm to illustrate this bug. If you trace through the red path, it uses GrAADistanceFieldPathRenderer when it draws without antialiasing. R=jvanverth@google.com BUG=skia:4864 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1755683002 Review URL: https://codereview.chromium.org/1755683002
Diffstat (limited to 'gm/pathfill.cpp')
-rw-r--r--gm/pathfill.cpp22
1 files changed, 22 insertions, 0 deletions
diff --git a/gm/pathfill.cpp b/gm/pathfill.cpp
index a524588241..b4010ce606 100644
--- a/gm/pathfill.cpp
+++ b/gm/pathfill.cpp
@@ -213,6 +213,28 @@ private:
typedef skiagm::GM INHERITED;
};
+DEF_SIMPLE_GM(rotatedcubicpath, canvas, 200, 200) {
+ SkPaint p;
+ p.setAntiAlias(true);
+ p.setStyle(SkPaint::kFill_Style);
+
+ canvas->translate(50, 50);
+ SkPath path;
+ path.moveTo(48,-23);
+ path.cubicTo(48,-29.5, 6,-30, 6,-30);
+ path.cubicTo(6,-30, 2,0, 2,0);
+ path.cubicTo(2,0, 44,-21.5, 48,-23);
+ path.close();
+
+ p.setColor(SK_ColorBLUE);
+ canvas->drawPath(path, p);
+
+ // Rotated path, which is not antialiased on GPU
+ p.setColor(SK_ColorRED);
+ canvas->rotate(90);
+ canvas->drawPath(path, p);
+}
+
///////////////////////////////////////////////////////////////////////////////
DEF_GM( return new PathFillGM; )