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authorGravatar msarett <msarett@google.com>2015-08-06 15:34:42 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2015-08-06 15:34:42 -0700
commit4ab9d5f1bc6d05c49dc765c3de5ade816f4c968e (patch)
treeecab1b0e6d12a892197f81a89b3bd1df3e0e7a58 /gm/lightingshader.cpp
parent74992b579422a5e31fa07705d1f9206e0d919706 (diff)
Split SkBmpCodec into three separate classes
Will regress behavior on gold on test32bfv4.bmp, where we will no longer fix transparent decodes. TODO: Start fixing transparent decodes again, or decide that we don't want to fix them and remove isTransparent from SkSwizzler. I think this may become more clear when I start implementing the scanline decoder. BUG=skia: Review URL: https://codereview.chromium.org/1258863008
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