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authorGravatar bsalomon <bsalomon@google.com>2015-01-16 07:32:33 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-01-16 07:32:33 -0800
commitafe3005be3392e43bc51eb7eb2017eefaed85ad1 (patch)
tree3b96ec2e3249a928a0e876140bec3bf3e9dbb13f /gm/image.cpp
parentb50ced703030dfbda4fc3ef5e6ec9a52fc0405f8 (diff)
Require budget decision when creating a RenderTarget SkSurface.
Restructure SkGpuDevice creation: *SkSurfaceProps are optional. *Use SkSurfaceProps to communicate DF text rather than a flag. *Tell SkGpuDevice::Create whether RT comes from cache or not. Review URL: https://codereview.chromium.org/848903004
Diffstat (limited to 'gm/image.cpp')
-rw-r--r--gm/image.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/gm/image.cpp b/gm/image.cpp
index d10152987f..2eaa15dfd3 100644
--- a/gm/image.cpp
+++ b/gm/image.cpp
@@ -177,7 +177,8 @@ protected:
#if SK_SUPPORT_GPU
GrContext* ctx = canvas->getGrContext();
- SkAutoTUnref<SkSurface> surf4(SkSurface::NewRenderTarget(ctx, info));
+ SkAutoTUnref<SkSurface> surf4(SkSurface::NewRenderTarget(
+ ctx, SkSurface::kNo_Budgeted, info));
#endif
test_surface(canvas, surf0, true);