diff options
author | reed <reed@google.com> | 2016-03-13 14:13:58 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2016-03-13 14:13:58 -0700 |
commit | 1a9b9640843a64af8d9d90337ec3b3fea663196a (patch) | |
tree | 37dae22b03c887f2f0087309bbac84c983c828c5 /gm/gradients_2pt_conical.cpp | |
parent | 9283d20afc27571f7a871d1bd1100dd5df584941 (diff) |
Reland of "more shader-->sp conversions (patchset #5 id:80001 of https://codereview.chromium.org/1789633002/ )"
This reverts commit 9283d20afc27571f7a871d1bd1100dd5df584941.
BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1793303002
Review URL: https://codereview.chromium.org/1793303002
Diffstat (limited to 'gm/gradients_2pt_conical.cpp')
-rw-r--r-- | gm/gradients_2pt_conical.cpp | 181 |
1 files changed, 81 insertions, 100 deletions
diff --git a/gm/gradients_2pt_conical.cpp b/gm/gradients_2pt_conical.cpp index 39ebb4a1f9..28ed8bb965 100644 --- a/gm/gradients_2pt_conical.cpp +++ b/gm/gradients_2pt_conical.cpp @@ -37,235 +37,218 @@ static const GradData gGradData[] = { { 4, gColorClamp, gPosClamp } }; -static SkShader* Make2ConicalOutside(const SkPoint pts[2], const GradData& data, - SkShader::TileMode tm, const SkMatrix& localMatrix) { +static sk_sp<SkShader> Make2ConicalOutside(const SkPoint pts[2], const GradData& data, + SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; center0.set(pts[0].fX + radius0, pts[0].fY + radius0); center1.set(pts[1].fX - radius1, pts[1].fY - radius1); - return SkGradientShader::CreateTwoPointConical(center0, radius0, - center1, radius1, - data.fColors, data.fPos, - data.fCount, tm, 0, &localMatrix); + return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors, + data.fPos, data.fCount, tm, 0, &localMatrix); } -static SkShader* Make2ConicalOutsideFlip(const SkPoint pts[2], const GradData& data, +static sk_sp<SkShader> Make2ConicalOutsideFlip(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; SkScalar radius0 = (pts[1].fX - pts[0].fX) / 10; SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; center0.set(pts[0].fX + radius0, pts[0].fY + radius0); center1.set(pts[1].fX - radius1, pts[1].fY - radius1); - return SkGradientShader::CreateTwoPointConical(center1, radius1, - center0, radius0, - data.fColors, data.fPos, - data.fCount, tm, 0, &localMatrix); + return SkGradientShader::MakeTwoPointConical(center1, radius1, center0, radius0, data.fColors, + data.fPos, data.fCount, tm, 0, &localMatrix); } -static SkShader* Make2ConicalInside(const SkPoint pts[2], const GradData& data, - SkShader::TileMode tm, const SkMatrix& localMatrix) { +static sk_sp<SkShader> Make2ConicalInside(const SkPoint pts[2], const GradData& data, + SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; center0.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); - return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7, - center0, (pts[1].fX - pts[0].fX) / 2, - data.fColors, data.fPos, data.fCount, tm, - 0, &localMatrix); + return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7, + center0, (pts[1].fX - pts[0].fX) / 2, + data.fColors, data.fPos, data.fCount, tm, + 0, &localMatrix); } -static SkShader* Make2ConicalInsideFlip(const SkPoint pts[2], const GradData& data, - SkShader::TileMode tm, const SkMatrix& localMatrix) { +static sk_sp<SkShader> Make2ConicalInsideFlip(const SkPoint pts[2], const GradData& data, + SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; center0.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); - return SkGradientShader::CreateTwoPointConical(center0, (pts[1].fX - pts[0].fX) / 2, - center1, (pts[1].fX - pts[0].fX) / 7, - data.fColors, data.fPos, data.fCount, tm, - 0, &localMatrix); + return SkGradientShader::MakeTwoPointConical(center0, (pts[1].fX - pts[0].fX) / 2, + center1, (pts[1].fX - pts[0].fX) / 7, + data.fColors, data.fPos, data.fCount, tm, + 0, &localMatrix); } -static SkShader* Make2ConicalInsideCenter(const SkPoint pts[2], const GradData& data, +static sk_sp<SkShader> Make2ConicalInsideCenter(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; center0.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); - return SkGradientShader::CreateTwoPointConical(center0, (pts[1].fX - pts[0].fX) / 7, - center0, (pts[1].fX - pts[0].fX) / 2, - data.fColors, data.fPos, data.fCount, tm, - 0, &localMatrix); + return SkGradientShader::MakeTwoPointConical(center0, (pts[1].fX - pts[0].fX) / 7, + center0, (pts[1].fX - pts[0].fX) / 2, + data.fColors, data.fPos, data.fCount, tm, + 0, &localMatrix); } -static SkShader* Make2ConicalZeroRad(const SkPoint pts[2], const GradData& data, - SkShader::TileMode tm, const SkMatrix& localMatrix) { +static sk_sp<SkShader> Make2ConicalZeroRad(const SkPoint pts[2], const GradData& data, + SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; center0.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); - return SkGradientShader::CreateTwoPointConical(center1, 0.f, - center0, (pts[1].fX - pts[0].fX) / 2, - data.fColors, data.fPos, data.fCount, tm, - 0, &localMatrix); + return SkGradientShader::MakeTwoPointConical(center1, 0.f, + center0, (pts[1].fX - pts[0].fX) / 2, + data.fColors, data.fPos, data.fCount, tm, + 0, &localMatrix); } -static SkShader* Make2ConicalZeroRadFlip(const SkPoint pts[2], const GradData& data, - SkShader::TileMode tm, const SkMatrix& localMatrix) { +static sk_sp<SkShader> Make2ConicalZeroRadFlip(const SkPoint pts[2], const GradData& data, + SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; center0.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); - return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 2, - center0, 0.f, - data.fColors, data.fPos, data.fCount, tm, - 0, &localMatrix); + return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 2, + center0, 0.f, + data.fColors, data.fPos, data.fCount, tm, + 0, &localMatrix); } -static SkShader* Make2ConicalZeroRadCenter(const SkPoint pts[2], const GradData& data, +static sk_sp<SkShader> Make2ConicalZeroRadCenter(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; center0.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); - return SkGradientShader::CreateTwoPointConical(center0, 0.f, - center0, (pts[1].fX - pts[0].fX) / 2, - data.fColors, data.fPos, data.fCount, tm, - 0, &localMatrix); + return SkGradientShader::MakeTwoPointConical(center0, 0.f, center0, (pts[1].fX - pts[0].fX) / 2, + data.fColors, data.fPos, data.fCount, tm, + 0, &localMatrix); } -static SkShader* Make2ConicalZeroRadOutside(const SkPoint pts[2], const GradData& data, - SkShader::TileMode tm, const SkMatrix& localMatrix) { +static sk_sp<SkShader> Make2ConicalZeroRadOutside(const SkPoint pts[2], const GradData& data, + SkShader::TileMode tm, + const SkMatrix& localMatrix) { SkPoint center0, center1; SkScalar radius0 = 0.f; SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; center0.set(pts[0].fX + radius0, pts[0].fY + radius0); center1.set(pts[1].fX - radius1, pts[1].fY - radius1); - return SkGradientShader::CreateTwoPointConical(center0, radius0, - center1, radius1, - data.fColors, data.fPos, - data.fCount, tm, 0, &localMatrix); + return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, + data.fColors, data.fPos, + data.fCount, tm, 0, &localMatrix); } -static SkShader* Make2ConicalZeroRadFlipOutside(const SkPoint pts[2], const GradData& data, - SkShader::TileMode tm, const SkMatrix& localMatrix) { +static sk_sp<SkShader> Make2ConicalZeroRadFlipOutside(const SkPoint pts[2], const GradData& data, + SkShader::TileMode tm, + const SkMatrix& localMatrix) { SkPoint center0, center1; SkScalar radius0 = 0.f; SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; center0.set(pts[0].fX + radius0, pts[0].fY + radius0); center1.set(pts[1].fX - radius1, pts[1].fY - radius1); - return SkGradientShader::CreateTwoPointConical(center1, radius1, - center0, radius0, - data.fColors, data.fPos, - data.fCount, tm, 0, &localMatrix); + return SkGradientShader::MakeTwoPointConical(center1, radius1, center0, radius0, data.fColors, + data.fPos, data.fCount, tm, 0, &localMatrix); } -static SkShader* Make2ConicalEdgeX(const SkPoint pts[2], const GradData& data, - SkShader::TileMode tm, const SkMatrix& localMatrix) { +static sk_sp<SkShader> Make2ConicalEdgeX(const SkPoint pts[2], const GradData& data, + SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7; SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; center1.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center0.set(center1.fX + radius1, center1.fY); - return SkGradientShader::CreateTwoPointConical(center0, radius0, - center1, radius1, - data.fColors, data.fPos, - data.fCount, tm, 0, &localMatrix); + return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors, + data.fPos, data.fCount, tm, 0, &localMatrix); } -static SkShader* Make2ConicalEdgeY(const SkPoint pts[2], const GradData& data, - SkShader::TileMode tm, const SkMatrix& localMatrix) { +static sk_sp<SkShader> Make2ConicalEdgeY(const SkPoint pts[2], const GradData& data, + SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7; SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; center1.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center0.set(center1.fX, center1.fY + radius1); - return SkGradientShader::CreateTwoPointConical(center0, radius0, - center1, radius1, - data.fColors, data.fPos, - data.fCount, tm, 0, &localMatrix); + return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors, + data.fPos, data.fCount, tm, 0, &localMatrix); } -static SkShader* Make2ConicalZeroRadEdgeX(const SkPoint pts[2], const GradData& data, - SkShader::TileMode tm, const SkMatrix& localMatrix) { +static sk_sp<SkShader> Make2ConicalZeroRadEdgeX(const SkPoint pts[2], const GradData& data, + SkShader::TileMode tm, + const SkMatrix& localMatrix) { SkPoint center0, center1; SkScalar radius0 = 0.f; SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; center1.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center0.set(center1.fX + radius1, center1.fY); - return SkGradientShader::CreateTwoPointConical(center0, radius0, - center1, radius1, - data.fColors, data.fPos, - data.fCount, tm, 0, &localMatrix); + return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors, + data.fPos, data.fCount, tm, 0, &localMatrix); } -static SkShader* Make2ConicalZeroRadEdgeY(const SkPoint pts[2], const GradData& data, - SkShader::TileMode tm, const SkMatrix& localMatrix) { +static sk_sp<SkShader> Make2ConicalZeroRadEdgeY(const SkPoint pts[2], const GradData& data, + SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; SkScalar radius0 = 0.f; SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; center1.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center0.set(center1.fX, center1.fY + radius1); - return SkGradientShader::CreateTwoPointConical(center0, radius0, - center1, radius1, - data.fColors, data.fPos, - data.fCount, tm, 0, &localMatrix); + return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors, + data.fPos, data.fCount, tm, 0, &localMatrix); } -static SkShader* Make2ConicalTouchX(const SkPoint pts[2], const GradData& data, - SkShader::TileMode tm, const SkMatrix& localMatrix) { +static sk_sp<SkShader> Make2ConicalTouchX(const SkPoint pts[2], const GradData& data, + SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7; SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; center1.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center0.set(center1.fX - radius1 + radius0, center1.fY); - return SkGradientShader::CreateTwoPointConical(center0, radius0, - center1, radius1, - data.fColors, data.fPos, - data.fCount, tm, 0, &localMatrix); + return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors, + data.fPos, data.fCount, tm, 0, &localMatrix); } -static SkShader* Make2ConicalTouchY(const SkPoint pts[2], const GradData& data, - SkShader::TileMode tm, const SkMatrix& localMatrix) { +static sk_sp<SkShader> Make2ConicalTouchY(const SkPoint pts[2], const GradData& data, + SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; SkScalar radius0 = (pts[1].fX - pts[0].fX) / 7; SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; center1.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center0.set(center1.fX, center1.fY + radius1 - radius0); - return SkGradientShader::CreateTwoPointConical(center0, radius0, - center1, radius1, - data.fColors, data.fPos, - data.fCount, tm, 0, &localMatrix); + return SkGradientShader::MakeTwoPointConical(center0, radius0, center1, radius1, data.fColors, + data.fPos, data.fCount, tm, 0, &localMatrix); } -static SkShader* Make2ConicalInsideSmallRad(const SkPoint pts[2], const GradData& data, +static sk_sp<SkShader> Make2ConicalInsideSmallRad(const SkPoint pts[2], const GradData& data, SkShader::TileMode tm, const SkMatrix& localMatrix) { SkPoint center0, center1; center0.set(SkScalarAve(pts[0].fX, pts[1].fX), SkScalarAve(pts[0].fY, pts[1].fY)); center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5), SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4)); - return SkGradientShader::CreateTwoPointConical(center0, 0.0000000000000000001f, + return SkGradientShader::MakeTwoPointConical(center0, 0.0000000000000000001f, center0, (pts[1].fX - pts[0].fX) / 2, data.fColors, data.fPos, data.fCount, tm, 0, &localMatrix); } -typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data, - SkShader::TileMode tm, const SkMatrix& localMatrix); +typedef sk_sp<SkShader> (*GradMaker)(const SkPoint pts[2], const GradData& data, + SkShader::TileMode tm, const SkMatrix& localMatrix); static const GradMaker gGradMakersOutside[] = { Make2ConicalOutside, Make2ConicalOutsideFlip, @@ -347,10 +330,8 @@ protected: scale.postTranslate(25.f, 25.f); } - SkShader* shader = gradMaker[j](pts, gGradData[i], tm, scale); - paint.setShader(shader); + paint.setShader(gradMaker[j](pts, gGradData[i], tm, scale)); canvas->drawRect(r, paint); - shader->unref(); canvas->translate(0, SkIntToScalar(120)); } canvas->restore(); |