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authorGravatar reed <reed@google.com>2016-03-13 13:01:57 -0700
committerGravatar Commit bot <commit-bot@chromium.org>2016-03-13 13:01:57 -0700
commit9283d20afc27571f7a871d1bd1100dd5df584941 (patch)
tree3688fa1847d47e1f2493b040bbe91594f6274cf0 /gm/gradient_matrix.cpp
parentce563cdd48ec7ce4e0420dd88760df9be9dba50c (diff)
Revert of more shader-->sp conversions (patchset #5 id:80001 of https://codereview.chromium.org/1789633002/ )
Reason for revert: seems to have changed pictureshadertile Original issue's description: > more shader-->sp conversions > > BUG=skia: > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1789633002 > > Committed: https://skia.googlesource.com/skia/+/ce563cdd48ec7ce4e0420dd88760df9be9dba50c TBR=fmalita@chromium.org # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia: Review URL: https://codereview.chromium.org/1790353002
Diffstat (limited to 'gm/gradient_matrix.cpp')
-rw-r--r--gm/gradient_matrix.cpp19
1 files changed, 11 insertions, 8 deletions
diff --git a/gm/gradient_matrix.cpp b/gm/gradient_matrix.cpp
index 816891847d..8f665a1b94 100644
--- a/gm/gradient_matrix.cpp
+++ b/gm/gradient_matrix.cpp
@@ -61,22 +61,22 @@ static const SkScalar TESTGRID_Y = SkIntToScalar(200);
static const int IMAGES_X = 4; // number of images per row
-static sk_sp<SkShader> make_linear_gradient(const SkPoint pts[2], const SkMatrix& localMatrix) {
- return SkGradientShader::MakeLinear(pts, gColors, nullptr, SK_ARRAY_COUNT(gColors),
- SkShader::kClamp_TileMode, 0, &localMatrix);
+static SkShader* make_linear_gradient(const SkPoint pts[2], const SkMatrix& localMatrix) {
+ return SkGradientShader::CreateLinear(pts, gColors, nullptr, SK_ARRAY_COUNT(gColors),
+ SkShader::kClamp_TileMode, 0, &localMatrix);
}
-static sk_sp<SkShader> make_radial_gradient(const SkPoint pts[2], const SkMatrix& localMatrix) {
+static SkShader* make_radial_gradient(const SkPoint pts[2], const SkMatrix& localMatrix) {
SkPoint center;
center.set(SkScalarAve(pts[0].fX, pts[1].fX),
SkScalarAve(pts[0].fY, pts[1].fY));
float radius = (center - pts[0]).length();
- return SkGradientShader::MakeRadial(center, radius, gColors, nullptr, SK_ARRAY_COUNT(gColors),
- SkShader::kClamp_TileMode, 0, &localMatrix);
+ return SkGradientShader::CreateRadial(center, radius, gColors, nullptr, SK_ARRAY_COUNT(gColors),
+ SkShader::kClamp_TileMode, 0, &localMatrix);
}
static void draw_gradients(SkCanvas* canvas,
- sk_sp<SkShader> (*makeShader)(const SkPoint[2], const SkMatrix&),
+ SkShader* (*makeShader)(const SkPoint[2], const SkMatrix&),
const SkPoint ptsArray[][2], int numImages) {
// Use some nice prime numbers for the rectangle and matrix with
// different scaling along the x and y axes (which is the bug this
@@ -97,8 +97,11 @@ static void draw_gradients(SkCanvas* canvas,
canvas->save();
}
+ // Setup shader and draw.
+ SkAutoTUnref<SkShader> shader(makeShader(*ptsArray, shaderMat));
+
SkPaint paint;
- paint.setShader(makeShader(*ptsArray, shaderMat));
+ paint.setShader(shader);
canvas->drawRect(rectGrad, paint);
// Advance to next position.