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authorGravatar Matt Sarett <msarett@google.com>2017-01-13 12:29:08 -0500
committerGravatar Matt Sarett <msarett@google.com>2017-01-13 18:48:00 +0000
commitcf5d6caff7a58f1c7ecc36d9a91ccdada5fc7b78 (patch)
tree918f47bdc667daab329de6ce01318e5cd6232dce /gm/dropshadowimagefilter.cpp
parent0497f088bb41338b1b1400556b9b690decc846fa (diff)
Add SkImageInfoValidConversion() and SkImageInfoIsValid
The idea is share these standards for the following: SkImage::readPixels() SkCanvas::readPixels() SkCanvas::writePixels() SkBitmap::readPixels() SkPixmap::readPixels() On the raster side, SkPixmap::readPixels() is the right place to check, because all raster calls go through there eventually. Then at lower levels (ex: SkPixelInfo), we can assert. There's not really a unifying location for gpu calls, so I've added this in multiple places. I haven't really dug into the gpu code to SkASSERT() on invalid cases that we will have already caught. Follow-up work: Similar refactor for SkReadPixelRec::trim(). Code cleanup in SkPixelInfo::CopyPixels() BUG=skia:6021 Change-Id: I91ecce10e46c1a6530f0af24a9eb8226dbecaaa2 Reviewed-on: https://skia-review.googlesource.com/6887 Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Mike Reed <reed@google.com>
Diffstat (limited to 'gm/dropshadowimagefilter.cpp')
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