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authorGravatar joshualitt <joshualitt@chromium.org>2014-12-18 11:54:13 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2014-12-18 11:54:14 -0800
commit341400ea7ba0f711ac4c6ead0b33c5c89b4ac55c (patch)
treedde081719c8f4fb45827157600860f21deca364d /gm/blurroundrect.cpp
parentcecb093334e5985d1e114e59cb1388428fef18b2 (diff)
I could create new GMs if you prefer.
Diffstat (limited to 'gm/blurroundrect.cpp')
-rw-r--r--gm/blurroundrect.cpp66
1 files changed, 52 insertions, 14 deletions
diff --git a/gm/blurroundrect.cpp b/gm/blurroundrect.cpp
index d78335f2a6..1819ac2edd 100644
--- a/gm/blurroundrect.cpp
+++ b/gm/blurroundrect.cpp
@@ -92,6 +92,32 @@ private:
typedef skiagm::GM INHERITED;
};
+#include "SkGradientShader.h"
+/*
+ * Spits out a dummy gradient to test blur with shader on paint
+ */
+static SkShader* MakeRadial() {
+ SkPoint pts[2] = {
+ { 0, 0 },
+ { SkIntToScalar(100), SkIntToScalar(100) }
+ };
+ SkShader::TileMode tm = SkShader::kClamp_TileMode;
+ const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, };
+ const SkScalar pos[] = { SK_Scalar1/4, SK_Scalar1*3/4 };
+ SkMatrix scale;
+ scale.setScale(0.5f, 0.5f);
+ scale.postTranslate(5.f, 5.f);
+ SkPoint center0, center1;
+ center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
+ SkScalarAve(pts[0].fY, pts[1].fY));
+ center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
+ SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
+ return SkGradientShader::CreateTwoPointRadial(center1, (pts[1].fX - pts[0].fX) / 7,
+ center0, (pts[1].fX - pts[0].fX) / 2,
+ colors, pos, SK_ARRAY_COUNT(colors), tm,
+ 0, &scale);
+}
+
// Simpler blurred RR test cases where all the radii are the same.
class SimpleBlurRoundRectGM : public skiagm::GM {
public:
@@ -100,12 +126,16 @@ public:
}
protected:
+ virtual uint32_t onGetFlags() const SK_OVERRIDE {
+ return kSkipTiled_Flag;
+ }
+
virtual SkString onShortName() SK_OVERRIDE {
return fName;
}
virtual SkISize onISize() SK_OVERRIDE {
- return SkISize::Make(950, 950);
+ return SkISize::Make(1000, 500);
}
virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
@@ -114,23 +144,31 @@ protected:
const float blurRadii[] = { 1,5,10,20 };
const int cornerRadii[] = { 1,5,10,20 };
- const SkRect r = SkRect::MakeWH(SkIntToScalar(100), SkIntToScalar(100));
+ const SkRect r = SkRect::MakeWH(SkIntToScalar(25), SkIntToScalar(25));
for (size_t i = 0; i < SK_ARRAY_COUNT(blurRadii); ++i) {
SkAutoCanvasRestore autoRestore(canvas, true);
canvas->translate(0, (r.height() + SkIntToScalar(50)) * i);
for (size_t j = 0; j < SK_ARRAY_COUNT(cornerRadii); ++j) {
- SkMaskFilter* filter = SkBlurMaskFilter::Create(
- kNormal_SkBlurStyle,
- SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(blurRadii[i])),
- SkBlurMaskFilter::kHighQuality_BlurFlag);
- SkPaint paint;
- paint.setColor(SK_ColorBLACK);
- paint.setMaskFilter(filter)->unref();
-
- SkRRect rrect;
- rrect.setRectXY(r, SkIntToScalar(cornerRadii[j]), SkIntToScalar(cornerRadii[j]));
- canvas->drawRRect(rrect, paint);
- canvas->translate(r.width() + SkIntToScalar(50), 0);
+ for (int k = 0; k <= 1; k++) {
+ SkMaskFilter* filter = SkBlurMaskFilter::Create(
+ kNormal_SkBlurStyle,
+ SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(blurRadii[i])),
+ SkBlurMaskFilter::kHighQuality_BlurFlag);
+ SkPaint paint;
+ paint.setColor(SK_ColorBLACK);
+ paint.setMaskFilter(filter)->unref();
+
+ bool useRadial = SkToBool(k);
+ if (useRadial) {
+ paint.setShader(MakeRadial())->unref();
+ }
+
+ SkRRect rrect;
+ rrect.setRectXY(r, SkIntToScalar(cornerRadii[j]),
+ SkIntToScalar(cornerRadii[j]));
+ canvas->drawRRect(rrect, paint);
+ canvas->translate(r.width() + SkIntToScalar(50), 0);
+ }
}
}
}