diff options
author | Mike Reed <reed@google.com> | 2018-03-14 13:01:17 -0400 |
---|---|---|
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-03-14 17:27:36 +0000 |
commit | 1be1f8d097da4d4c07b4a1fa16013b0d440e4308 (patch) | |
tree | 0d0d96a7ad0dcf35cc40838c5f0041e43929b384 /gm/blurroundrect.cpp | |
parent | c29c76aae518a9c368248063e84a96ffe8c75b90 (diff) |
hide SkBlurMaskFilter and SkBlurQuality
SK_SUPPORT_LEGACY_BLURMASKFILTER
Bug: skia:
Change-Id: Ic3e27e08e6e3cd2ffc1cd13b044e197bebc96236
Reviewed-on: https://skia-review.googlesource.com/113940
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Diffstat (limited to 'gm/blurroundrect.cpp')
-rw-r--r-- | gm/blurroundrect.cpp | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/gm/blurroundrect.cpp b/gm/blurroundrect.cpp index 32a5bc4e49..289e156345 100644 --- a/gm/blurroundrect.cpp +++ b/gm/blurroundrect.cpp @@ -8,10 +8,10 @@ #include "gm.h" #include "sk_tool_utils.h" #include "SkBlurMask.h" -#include "SkBlurMaskFilter.h" #include "SkCanvas.h" #include "SkColorFilter.h" #include "SkLayerDrawLooper.h" +#include "SkMaskFilter.h" #include "SkPaint.h" #include "SkPath.h" #include "SkPoint.h" @@ -55,10 +55,9 @@ public: info.fOffset = SkPoint::Make(SkIntToScalar(-1), SkIntToScalar(0)); info.fPostTranslate = false; SkPaint* paint = looperBuilder.addLayerOnTop(info); - paint->setMaskFilter(SkBlurMaskFilter::Make( + paint->setMaskFilter(SkMaskFilter::MakeBlur( kNormal_SkBlurStyle, - SkBlurMask::ConvertRadiusToSigma(SK_ScalarHalf), - SkBlurMaskFilter::kHighQuality_BlurFlag)); + SkBlurMask::ConvertRadiusToSigma(SK_ScalarHalf))); paint->setColorFilter(SkColorFilter::MakeModeFilter( sk_tool_utils::color_to_565(SK_ColorLTGRAY), SkBlendMode::kSrcIn)); @@ -143,9 +142,8 @@ protected: for (int k = 0; k <= 1; k++) { SkPaint paint; paint.setColor(SK_ColorBLACK); - paint.setMaskFilter(SkBlurMaskFilter::Make(kNormal_SkBlurStyle, - SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(blurRadii[i])), - SkBlurMaskFilter::kHighQuality_BlurFlag)); + paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, + SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(blurRadii[i])))); bool useRadial = SkToBool(k); if (useRadial) { |