diff options
author | Mike Reed <reed@google.com> | 2018-03-14 13:01:17 -0400 |
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committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | 2018-03-14 17:27:36 +0000 |
commit | 1be1f8d097da4d4c07b4a1fa16013b0d440e4308 (patch) | |
tree | 0d0d96a7ad0dcf35cc40838c5f0041e43929b384 /gm/blurimagevmask.cpp | |
parent | c29c76aae518a9c368248063e84a96ffe8c75b90 (diff) |
hide SkBlurMaskFilter and SkBlurQuality
SK_SUPPORT_LEGACY_BLURMASKFILTER
Bug: skia:
Change-Id: Ic3e27e08e6e3cd2ffc1cd13b044e197bebc96236
Reviewed-on: https://skia-review.googlesource.com/113940
Commit-Queue: Mike Reed <reed@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
Diffstat (limited to 'gm/blurimagevmask.cpp')
-rw-r--r-- | gm/blurimagevmask.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/gm/blurimagevmask.cpp b/gm/blurimagevmask.cpp index c1f9b3e1ec..22e49c5f00 100644 --- a/gm/blurimagevmask.cpp +++ b/gm/blurimagevmask.cpp @@ -5,8 +5,8 @@ * found in the LICENSE file. */ -#include "SkBlurMaskFilter.h" #include "SkBlurImageFilter.h" +#include "SkMaskFilter.h" #include "gm.h" #include "sk_tool_utils.h" @@ -38,9 +38,7 @@ DEF_SIMPLE_GM(blurimagevmask, canvas, 700, 1200) { r.offset(250, 0); - paint.setMaskFilter( - SkBlurMaskFilter::Make(kNormal_SkBlurStyle, sigma, - SkBlurMaskFilter::kHighQuality_BlurFlag)); + paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, sigma)); canvas->drawRect(r, paint); paint.setMaskFilter(nullptr); @@ -61,7 +59,7 @@ DEF_SIMPLE_GM(blur_image, canvas, 500, 500) { auto image = GetResourceAsImage("images/mandrill_128.png"); SkPaint paint; - paint.setMaskFilter(SkBlurMaskFilter::Make(kNormal_SkBlurStyle, 4)); + paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, 4)); // both of these should draw with the blur, but (formerally) we had a bug where the unscaled // version (taking the spriteblitter code path) ignore the maskfilter. |