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authorGravatar mtklein <mtklein@chromium.org>2015-01-09 10:06:39 -0800
committerGravatar Commit bot <commit-bot@chromium.org>2015-01-09 10:06:40 -0800
commit72c9faab45124e08c85f70ca38536914862d947c (patch)
tree611893b84bb33b1592d058ee0f2382f7f86601b8 /gm/bleed.cpp
parent4490da227f1475fb66af20532c14d6d9febd18b6 (diff)
Fix up all the easy virtual ... SK_OVERRIDE cases.
This fixes every case where virtual and SK_OVERRIDE were on the same line, which should be the bulk of cases. We'll have to manually clean up the rest over time unless I level up in regexes. for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end BUG=skia: Review URL: https://codereview.chromium.org/806653007
Diffstat (limited to 'gm/bleed.cpp')
-rw-r--r--gm/bleed.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/gm/bleed.cpp b/gm/bleed.cpp
index aa2b0df8c4..e361926d70 100644
--- a/gm/bleed.cpp
+++ b/gm/bleed.cpp
@@ -85,19 +85,19 @@ public:
BleedGM() {}
protected:
- virtual uint32_t onGetFlags() const SK_OVERRIDE {
+ uint32_t onGetFlags() const SK_OVERRIDE {
return kSkipTiled_Flag;
}
- virtual SkString onShortName() SK_OVERRIDE {
+ SkString onShortName() SK_OVERRIDE {
return SkString("bleed");
}
- virtual SkISize onISize() SK_OVERRIDE {
+ SkISize onISize() SK_OVERRIDE {
return SkISize::Make(kWidth, 780);
}
- virtual void onOnceBeforeDraw() SK_OVERRIDE {
+ void onOnceBeforeDraw() SK_OVERRIDE {
make_ringed_bitmap(&fBitmapSmall, kSmallTextureSize, kSmallTextureSize);
// To exercise the GPU's tiling path we need a texture
@@ -176,7 +176,7 @@ protected:
canvas->restore();
}
- virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
+ void onDraw(SkCanvas* canvas) SK_OVERRIDE {
canvas->clear(SK_ColorGRAY);